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Adds ice tiles to cold pressurized turfs
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@@ -140,4 +140,10 @@ var/global/datum/controller/process/air_system/air_master
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slmaster.icon = 'icons/effects/tile_effects.dmi'
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slmaster.icon_state = "sleeping_agent"
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slmaster.layer = FLY_LAYER
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slmaster.mouse_opacity = 0
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slmaster.mouse_opacity = 0
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icemaster = new /obj/effect/overlay()
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icemaster.icon = 'icons/turf/overlays.dmi'
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icemaster.icon_state = "snowfloor"
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icemaster.layer = TURF_LAYER+0.1
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icemaster.mouse_opacity = 0
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