diff --git a/code/modules/vehicles/cargo_train.dm b/code/modules/vehicles/cargo_train.dm index d2a5a40a3da..1f26e2bec07 100644 --- a/code/modules/vehicles/cargo_train.dm +++ b/code/modules/vehicles/cargo_train.dm @@ -1,14 +1,14 @@ /obj/vehicle/train/cargo/engine name = "cargo train tug" - icon = 'icons/obj/aibots.dmi' - icon_state = "mulebot1" //mulebot icons until I get some proper icons + icon = 'icons/vehicles/CargoTrain.dmi' + icon_state = "engine" //mulebot icons until I get some proper icons on = 1 powered = 1 locked = 0 load_item_visible = 1 load_offset_x = 0 - load_offset_y = 9 + load_offset_y = 5 var/car_limit = 3 //how many cars an engine can pull before performance degrades var/lead_engine = 1 //if the engine is the lead engine - set automatically @@ -16,15 +16,15 @@ /obj/vehicle/train/cargo/trolley name = "cargo train trolley" - icon = 'icons/obj/aibots.dmi' - icon_state = "mulebot0" + icon = 'icons/vehicles/CargoTrain.dmi' + icon_state = "trolley" anchored = 0 passenger_allowed = 0 locked = 0 load_item_visible = 1 - load_offset_x = 0 - load_offset_y = 9 + load_offset_x = 1 + load_offset_y = 7 //------------------------------------------- // Standard procs @@ -274,4 +274,4 @@ move_delay = max(0, (-car_limit * active_engines) + train_length - active_engines) //limits base overweight so you cant overspeed trains move_delay *= (1 / max(1, active_engines)) * 2 //overweight penalty (scaled by the number of engines) move_delay += config.run_speed //base reference speed - move_delay *= 1.05 \ No newline at end of file + move_delay *= 1.05 diff --git a/icons/vehicles/CargoTrain.dmi b/icons/vehicles/CargoTrain.dmi new file mode 100644 index 00000000000..6b10ed935d5 Binary files /dev/null and b/icons/vehicles/CargoTrain.dmi differ