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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-21 20:13:45 +01:00
Update one click antag panel
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@@ -37,18 +37,10 @@
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if(!src.makeWizard())
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usr << "\red Unfortunately there weren't enough candidates available."
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if("7")
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log_admin("[key_name(usr)] has spawned a nuke team.")
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if(!src.makeNukeTeam())
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log_admin("[key_name(usr)] has spawned vampires.")
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if(!src.makeVampires())
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usr << "\red Unfortunately there weren't enough candidates available."
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if("8")
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log_admin("[key_name(usr)] has spawned a ninja.")
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src.makeSpaceNinja()
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if("9")
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log_admin("[key_name(usr)] has spawned aliens.")
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src.makeAliens()
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if("10")
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log_admin("[key_name(usr)] has spawned a death squad.")
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if("11")
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log_admin("[key_name(usr)] has spawned vox raiders.")
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if(!src.makeVoxRaiders())
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usr << "\red Unfortunately there weren't enough candidates available."
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@@ -14,23 +14,14 @@ client/proc/one_click_antag()
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var/dat = {"<B>One-click Antagonist</B><br>
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<a href='?src=\ref[src];makeAntag=1'>Make Traitors</a><br>
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<a href='?src=\ref[src];makeAntag=2'>Make Changlings</a><br>
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<a href='?src=\ref[src];makeAntag=3'>Make Revs</a><br>
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<a href='?src=\ref[src];makeAntag=2'>Make Changelings</a><br>
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<a href='?src=\ref[src];makeAntag=3'>Make Revolutionaries</a><br>
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<a href='?src=\ref[src];makeAntag=4'>Make Cult</a><br>
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<a href='?src=\ref[src];makeAntag=5'>Make Malf AI</a><br>
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<a href='?src=\ref[src];makeAntag=6'>Make Wizard (Requires Ghosts)</a><br>
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<a href='?src=\ref[src];makeAntag=11'>Make Vox Raiders (Requires Ghosts)</a><br>
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<a href='?src=\ref[src];makeAntag=7'>Make Vampires</a><br>
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<a href='?src=\ref[src];makeAntag=8'>Make Vox Raiders (Requires Ghosts)</a><br>
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"}
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/* These dont work just yet
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Ninja, aliens and deathsquad I have not looked into yet
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Nuke team is getting a null mob returned from makebody() (runtime error: null.mind. Line 272)
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<a href='?src=\ref[src];makeAntag=7'>Make Nuke Team (Requires Ghosts)</a><br>
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<a href='?src=\ref[src];makeAntag=8'>Make Space Ninja (Requires Ghosts)</a><br>
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<a href='?src=\ref[src];makeAntag=9'>Make Aliens (Requires Ghosts)</a><br>
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<a href='?src=\ref[src];makeAntag=10'>Make Deathsquad (Syndicate) (Requires Ghosts)</a><br>
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"}
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*/
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usr << browse(dat, "window=oneclickantag;size=400x400")
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return
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@@ -42,7 +33,7 @@ client/proc/one_click_antag()
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var/datum/mind/themind = null
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for(var/mob/living/silicon/ai/ai in player_list)
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if(ai.client)
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if(ai.client && ai.client.prefs.be_special & BE_MALF)
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AIs += ai
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if(AIs.len)
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@@ -67,12 +58,14 @@ client/proc/one_click_antag()
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for(var/mob/living/carbon/human/applicant in player_list)
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if(applicant.client.prefs.be_special & BE_TRAITOR)
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if(!applicant.stat)
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if(applicant.mind)
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if (!applicant.mind.special_role)
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if(!jobban_isbanned(applicant, "traitor") && !jobban_isbanned(applicant, "Syndicate"))
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if(!(applicant.job in temp.restricted_jobs))
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candidates += applicant
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if(player_old_enough_antag(applicant.client,BE_TRAITOR))
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if(!applicant.stat)
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if(applicant.mind)
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if (!applicant.mind.special_role)
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if(!jobban_isbanned(applicant, "traitor") && !jobban_isbanned(applicant, "Syndicate"))
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if(!(applicant.mind.assigned_role in temp.restricted_jobs))
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if(!(applicant.client.prefs.species in temp.protected_species))
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candidates += applicant
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if(candidates.len)
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var/numTratiors = min(candidates.len, 3)
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@@ -99,12 +92,14 @@ client/proc/one_click_antag()
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for(var/mob/living/carbon/human/applicant in player_list)
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if(applicant.client.prefs.be_special & BE_CHANGELING)
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if(!applicant.stat)
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if(applicant.mind)
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if (!applicant.mind.special_role)
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if(!jobban_isbanned(applicant, "changeling") && !jobban_isbanned(applicant, "Syndicate"))
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if(!(applicant.job in temp.restricted_jobs))
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candidates += applicant
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if(player_old_enough_antag(applicant.client,BE_CHANGELING))
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if(!applicant.stat)
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if(applicant.mind)
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if (!applicant.mind.special_role)
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if(!jobban_isbanned(applicant, "changeling") && !jobban_isbanned(applicant, "Syndicate"))
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if(!(applicant.mind.assigned_role in temp.restricted_jobs))
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if(!(applicant.client.prefs.species in temp.protected_species))
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candidates += applicant
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if(candidates.len)
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var/numChanglings = min(candidates.len, 3)
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@@ -129,12 +124,14 @@ client/proc/one_click_antag()
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for(var/mob/living/carbon/human/applicant in player_list)
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if(applicant.client.prefs.be_special & BE_REV)
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if(applicant.stat == CONSCIOUS)
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if(applicant.mind)
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if(!applicant.mind.special_role)
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if(!jobban_isbanned(applicant, "revolutionary") && !jobban_isbanned(applicant, "Syndicate"))
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if(!(applicant.job in temp.restricted_jobs))
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candidates += applicant
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if(player_old_enough_antag(applicant.client,BE_REV))
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if(applicant.stat == CONSCIOUS)
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if(applicant.mind)
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if(!applicant.mind.special_role)
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if(!jobban_isbanned(applicant, "revolutionary") && !jobban_isbanned(applicant, "Syndicate"))
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if(!(applicant.mind.assigned_role in temp.restricted_jobs))
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if(!(applicant.client.prefs.species in temp.protected_species))
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candidates += applicant
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if(candidates.len)
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var/numRevs = min(candidates.len, 3)
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@@ -153,17 +150,19 @@ client/proc/one_click_antag()
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var/time_passed = world.time
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for(var/mob/G in respawnable_list)
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if(!jobban_isbanned(G, "wizard") && !jobban_isbanned(G, "Syndicate"))
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spawn(0)
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switch(G.timed_alert("Do you wish to be considered for the position of Space Wizard Foundation 'diplomat'?","Please answer in 30 seconds!","No",300,"Yes","No"))//alert(G, "Do you wish to be considered for the position of Space Wizard Foundation 'diplomat'?","Please answer in 30 seconds!","Yes","No"))
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if("Yes")
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if((world.time-time_passed)>300)//If more than 30 game seconds passed.
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return
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candidates += G
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if("No")
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return
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else
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return
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if(G.client.prefs.be_special & BE_WIZARD)
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if(!jobban_isbanned(G, "wizard") && !jobban_isbanned(G, "Syndicate"))
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if(player_old_enough_antag(G.client,BE_WIZARD))
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spawn(0)
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switch(G.timed_alert("Do you wish to be considered for the position of Space Wizard Foundation 'diplomat'?","Please answer in 30 seconds!","No",300,"Yes","No"))//alert(G, "Do you wish to be considered for the position of Space Wizard Foundation 'diplomat'?","Please answer in 30 seconds!","Yes","No"))
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if("Yes")
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if((world.time-time_passed)>300)//If more than 30 game seconds passed.
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return
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candidates += G
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if("No")
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return
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else
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return
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sleep(300)
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@@ -194,12 +193,14 @@ client/proc/one_click_antag()
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for(var/mob/living/carbon/human/applicant in player_list)
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if(applicant.client.prefs.be_special & BE_CULTIST)
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if(applicant.stat == CONSCIOUS)
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if(applicant.mind)
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if(!applicant.mind.special_role)
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if(!jobban_isbanned(applicant, "cultist") && !jobban_isbanned(applicant, "Syndicate"))
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if(!(applicant.job in temp.restricted_jobs))
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candidates += applicant
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if(player_old_enough_antag(applicant.client,BE_CULTIST))
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if(applicant.stat == CONSCIOUS)
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if(applicant.mind)
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if(!applicant.mind.special_role)
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if(!jobban_isbanned(applicant, "cultist") && !jobban_isbanned(applicant, "Syndicate"))
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if(!(applicant.mind.assigned_role in temp.restricted_jobs))
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if(!(applicant.client.prefs.species in temp.protected_species))
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candidates += applicant
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if(candidates.len)
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var/numCultists = min(candidates.len, 4)
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@@ -223,17 +224,19 @@ client/proc/one_click_antag()
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var/time_passed = world.time
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for(var/mob/G in respawnable_list)
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if(!jobban_isbanned(G, "operative") && !jobban_isbanned(G, "Syndicate"))
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spawn(0)
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switch(alert(G,"Do you wish to be considered for a nuke team being sent in?","Please answer in 30 seconds!","Yes","No"))
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if("Yes")
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if((world.time-time_passed)>300)//If more than 30 game seconds passed.
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return
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candidates += G
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if("No")
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return
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else
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return
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if(G.client.prefs.be_special & BE_OPERATIVE)
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if(!jobban_isbanned(G, "operative") && !jobban_isbanned(G, "Syndicate"))
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if(player_old_enough_antag(G.client,BE_OPERATIVE))
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spawn(0)
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switch(alert(G,"Do you wish to be considered for a nuke team being sent in?","Please answer in 30 seconds!","Yes","No"))
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if("Yes")
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if((world.time-time_passed)>300)//If more than 30 game seconds passed.
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return
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candidates += G
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if("No")
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return
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else
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return
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sleep(300)
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@@ -328,16 +331,17 @@ client/proc/one_click_antag()
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//Generates a list of commandos from active ghosts. Then the user picks which characters to respawn as the commandos.
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for(var/mob/G in respawnable_list)
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spawn(0)
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switch(alert(G,"Do you wish to be considered for an elite syndicate strike team being sent in?","Please answer in 30 seconds!","Yes","No"))
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if("Yes")
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if((world.time-time_passed)>300)//If more than 30 game seconds passed.
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if(!jobban_isbanned(G, "Syndicate"))
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spawn(0)
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switch(alert(G,"Do you wish to be considered for an elite syndicate strike team being sent in?","Please answer in 30 seconds!","Yes","No"))
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if("Yes")
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if((world.time-time_passed)>300)//If more than 30 game seconds passed.
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return
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candidates += G
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if("No")
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return
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else
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return
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candidates += G
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if("No")
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return
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else
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return
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sleep(300)
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for(var/mob/dead/observer/G in candidates)
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@@ -445,16 +449,19 @@ client/proc/one_click_antag()
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//Generates a list of candidates from active ghosts.
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for(var/mob/G in respawnable_list)
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spawn(0)
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switch(alert(G,"Do you wish to be considered for a vox raiding party arriving on the station?","Please answer in 30 seconds!","Yes","No"))
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if("Yes")
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if((world.time-time_passed)>300)//If more than 30 game seconds passed.
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return
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candidates += G
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if("No")
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return
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else
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return
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if(G.client.prefs.be_special & BE_RAIDER)
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if(player_old_enough_antag(G.client,BE_RAIDER))
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if(!jobban_isbanned(G, "raider") && !jobban_isbanned(G, "Syndicate"))
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spawn(0)
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switch(alert(G,"Do you wish to be considered for a vox raiding party arriving on the station?","Please answer in 30 seconds!","Yes","No"))
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if("Yes")
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if((world.time-time_passed)>300)//If more than 30 game seconds passed.
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return
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candidates += G
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if("No")
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return
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else
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return
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sleep(300) //Debug.
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@@ -532,4 +539,36 @@ client/proc/one_click_antag()
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ticker.mode.traitors += new_vox.mind
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new_vox.equip_vox_raider()
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return new_vox
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return new_vox
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/datum/admins/proc/makeVampires()
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var/datum/game_mode/vampire/temp = new
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if(config.protect_roles_from_antagonist)
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temp.restricted_jobs += temp.protected_jobs
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var/list/mob/living/carbon/human/candidates = list()
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var/mob/living/carbon/human/H = null
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for(var/mob/living/carbon/human/applicant in player_list)
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if(applicant.client.prefs.be_special & BE_VAMPIRE)
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if(player_old_enough_antag(applicant.client,BE_VAMPIRE))
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if(!applicant.stat)
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if(applicant.mind)
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if (!applicant.mind.special_role)
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if(!jobban_isbanned(applicant, "vampire") && !jobban_isbanned(applicant, "Syndicate"))
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if(!(applicant.job in temp.restricted_jobs))
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if(!(applicant.client.prefs.species in temp.protected_species))
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candidates += applicant
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if(candidates.len)
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var/numVampires = min(candidates.len, 3)
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for(var/i = 0, i<numVampires, i++)
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H = pick(candidates)
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H.mind.make_vampire()
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candidates.Remove(H)
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return 1
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return 0
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