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more healing reagent no longer means less healing (#25785)
The first 20 units now do the normal touch reaction with the rest splashing instead of it being done only for 20 units and below
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@@ -277,8 +277,9 @@
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if(!iscarbon(M))
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return ..()
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if(ishuman(M) && volume >= 20 && method == REAGENT_TOUCH)
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var/applied_volume = splash_human(M, volume)
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if(ishuman(M) && volume > 20 && method == REAGENT_TOUCH)
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heal_overall_damage(M, 20)
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var/applied_volume = splash_human(M, volume - 20)
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return ..(M, method, applied_volume, show_message)
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if(method == REAGENT_TOUCH)
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