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Added three new slime reactions.
Made slimes emote less often. Found a better way to fix the runtimes I'd been getting, most cores delete on being used again. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5474 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -433,7 +433,7 @@
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if(Victim) return // if it's eating someone already, continue eating!
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if(prob(5))
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if(prob(1))
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emote(pick("bounce","sway","light","vibrate","jiggle"))
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if(AIproc && SStun) return
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