diff --git a/code/game/gamemodes/wizard/raginmages.dm b/code/game/gamemodes/wizard/raginmages.dm index d2c6f4a6571..6321edc44bc 100644 --- a/code/game/gamemodes/wizard/raginmages.dm +++ b/code/game/gamemodes/wizard/raginmages.dm @@ -11,20 +11,13 @@ var/players_per_mage = 10 // If the admin wants to tweak things or something var/delay_per_mage = 7 MINUTES // Every 7 minutes by default var/time_till_chaos = 30 MINUTES // Half-hour in + /// Tracks a one-time restock of all magivends once we get a second wizard + var/have_we_populated_magivends = FALSE /datum/game_mode/wizard/raginmages/announce() to_chat(world, "The current game mode is - Ragin' Mages!") to_chat(world, "The Space Wizard Federation is pissed, crew must help defeat all the Space Wizards invading the station!") -/datum/game_mode/wizard/post_setup() - // Makes magivends PLENTIFUL - for(var/obj/machinery/economy/vending/magivend/magic in GLOB.machines) - for(var/key in magic.products) - magic.products[key] = 20 // and so, there was prosperity for ragin mages everywhere - magic.product_records.Cut() - magic.build_inventory(magic.products, magic.product_records) - ..() - /datum/game_mode/wizard/raginmages/greet_wizard(datum/mind/wizard, you_are=1) var/list/messages = list() if(you_are) @@ -116,6 +109,8 @@ if(making_mage || SSshuttle.emergency.mode >= SHUTTLE_ESCAPE) return FALSE making_mage = TRUE + if(!have_we_populated_magivends) + populate_magivends() var/image/source = image('icons/obj/cardboard_cutout.dmi', "cutout_wizard") var/list/mob/dead/observer/candidates = SSghost_spawns.poll_candidates("Do you want to play as a raging Space Wizard?", ROLE_WIZARD, TRUE, poll_time = 20 SECONDS, source = source) @@ -157,3 +152,13 @@ SSticker.mode_result = "raging wizard loss - wizard killed" to_chat(world, "The crew has managed to hold off the Wizard attack! The Space Wizard Federation has been taught a lesson they will not soon forget!") ..(1) + +/datum/game_mode/wizard/raginmages/proc/populate_magivends() + // Makes magivends PLENTIFUL + for(var/obj/machinery/economy/vending/magivend/magic in GLOB.machines) + for(var/key in magic.products) + magic.products[key] = 20 // and so, there was prosperity for ragin mages everywhere + magic.product_records.Cut() + magic.build_inventory(magic.products, magic.product_records) + + have_we_populated_magivends = TRUE