diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index 42b5f0ba7bd..33caf8f1164 100755 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -353,6 +353,8 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee /obj/item/weapon/storage/box/syringes, /obj/item/weapon/storage/box/beakers, /obj/item/weapon/reagent_containers/glass/bottle/mutagen) + cost = 25 + containertype = "/obj/structure/closet/crate/secure" containername = "Virus crate" access = access_cmo group = "Medical / Science" diff --git a/code/game/jobs/job/civilian.dm b/code/game/jobs/job/civilian.dm index 0306f51e21d..7ed4080bf21 100644 --- a/code/game/jobs/job/civilian.dm +++ b/code/game/jobs/job/civilian.dm @@ -51,7 +51,7 @@ supervisors = "the head of personnel" selection_color = "#dddddd" access = list(access_hydroponics, access_bar, access_kitchen, access_morgue) - minimal_access = list(access_kitchen, access_morgue) + minimal_access = list(access_kitchen) alt_titles = list("Cook") @@ -281,7 +281,6 @@ selection_color = "#dddddd" access = list(access_janitor, access_maint_tunnels) minimal_access = list(access_janitor, access_maint_tunnels) - alt_titles = list("Custodial officer") equip(var/mob/living/carbon/human/H) diff --git a/code/game/jobs/job/science.dm b/code/game/jobs/job/science.dm index 625d48f8918..b71453292fd 100644 --- a/code/game/jobs/job/science.dm +++ b/code/game/jobs/job/science.dm @@ -69,7 +69,7 @@ department_flag = MEDSCI faction = "Station" total_positions = 2 - spawn_positions = 1 + spawn_positions = 2 supervisors = "research director" selection_color = "#ffeeff" access = list(access_robotics, access_tox, access_tox_storage, access_tech_storage, access_morgue, access_research) //As a job that handles so many corpses, it makes sense for them to have morgue access. diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index 98c255b7dcf..dd04b9cbac7 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -56,7 +56,7 @@ supervisors = "the head of security" selection_color = "#ffeeee" access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels, access_morgue) - minimal_access = list(access_security, access_sec_doors, access_brig, access_armory, access_court) + minimal_access = list(access_security, access_sec_doors, access_brig, access_armory, access_court, access_maint_tunnels) minimal_player_age = 7 equip(var/mob/living/carbon/human/H) @@ -94,8 +94,8 @@ selection_color = "#ffeeee" alt_titles = list("Forensic Technician") - access = list(access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court) - minimal_access = list(access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court) + access = list(access_security, access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court) + minimal_access = list(access_security, access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court) alt_titles = list("Forensic Technician") minimal_player_age = 7 equip(var/mob/living/carbon/human/H) @@ -142,7 +142,7 @@ supervisors = "the head of security" selection_color = "#ffeeee" access = list(access_security, access_sec_doors, access_brig, access_court, access_maint_tunnels, access_morgue) - minimal_access = list(access_security, access_sec_doors, access_brig, access_court) + minimal_access = list(access_security, access_sec_doors, access_brig, access_court, access_maint_tunnels) minimal_player_age = 7 equip(var/mob/living/carbon/human/H) if(!H) return 0 diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index c57e5cbb8d6..b199c79c202 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -10,6 +10,7 @@ var/backup_author ="" var/is_admin_message = 0 var/icon/img = null + var/icon/backup_img /datum/feed_channel var/channel_name="" @@ -28,6 +29,7 @@ src.backup_body = "" src.backup_author = "" src.img = null + src.backup_img = null /datum/feed_channel/proc/clear() src.channel_name = "" @@ -640,6 +642,11 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co if(MSG.is_admin_message) alert("This channel was created by a Nanotrasen Officer. You cannot censor it.","Ok") return + if(MSG.img != null) + MSG.backup_img = MSG.img + MSG.img = null + else + MSG.img = MSG.backup_img if(MSG.body != "\[REDACTED\]") MSG.backup_body = MSG.body MSG.body = "\[REDACTED\]" diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm index d49e36b3f3a..7af5577e576 100644 --- a/code/modules/mob/living/carbon/human/emote.dm +++ b/code/modules/mob/living/carbon/human/emote.dm @@ -591,8 +591,8 @@ /mob/living/carbon/human/verb/pose() - set name = "Set pose" - set desc = "Sets description which will be shown when someone examines you" + set name = "Set Pose" + set desc = "Sets a description which will be shown when someone examines you." set category = "IC" pose = copytext(sanitize(input(usr, "This is [src]. \He is...", "Pose", null) as text), 1, MAX_MESSAGE_LEN) diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index d80f27c729d..7df9fa4325f 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -419,6 +419,8 @@ msg += "*---------*" if (pose) - msg += "\n[t_He] is [pose]." + if( findtext(pose,".",lentext(pose)) == 0 && findtext(pose,"!",lentext(pose)) == 0 && findtext(pose,"?",lentext(pose)) == 0 ) + pose = addtext(pose,".") //Makes sure all emotes end with a period. + msg += "\n[t_He] is [pose]" usr << msg diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 9f69aa85583..11646e64d8f 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -1108,7 +1108,7 @@ var/const/BLOOD_VOLUME_SURVIVE = 122 handle_dreams() adjustHalLoss(-5) if (mind) - if(mind.active || immune_to_ssd) + if((mind.active && client != null) || immune_to_ssd) //This also checks whether a client is connected, if not, sleep is not reduced. sleeping = max(sleeping-1, 0) blinded = 1 stat = UNCONSCIOUS diff --git a/code/modules/mob/living/logout.dm b/code/modules/mob/living/logout.dm index 7c272660503..8fdcdb0ec46 100644 --- a/code/modules/mob/living/logout.dm +++ b/code/modules/mob/living/logout.dm @@ -4,4 +4,4 @@ if(!key) //key and mind have become seperated. mind.active = 0 //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body. if(!immune_to_ssd && sleeping < 2 && mind.active) - sleeping = 2 + sleeping = 2 //This causes instant sleep, but does not prolong it. See life.dm for furthering SSD. diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index fef8232590a..b8b6d31312b 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -227,8 +227,10 @@ /mob/living/simple_animal/emote(var/act) if(act) if(act == "scream") act = "makes a loud and pained whimper" //ugly hack to stop animals screaming when crushed :P + if( findtext(act,".",lentext(act)) == 0 && findtext(act,"!",lentext(act)) == 0 && findtext(act,"?",lentext(act)) == 0 ) + act = addtext(act,".") //Makes sure all emotes end with a period. for (var/mob/O in viewers(src, null)) - O.show_message("[src] [act].") + O.show_message("[src] [act]") /mob/living/simple_animal/attack_animal(mob/living/simple_animal/M as mob) diff --git a/html/changelog.html b/html/changelog.html index f27197babae..e907a104ba4 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -59,6 +59,16 @@ should be listed in the changelog upon commit though. Thanks. --> +
+

February 13th 2013

+

Erthilo updated:

+ +

January 23rd

diff --git a/maps/tgstation.2.1.0.0.1.dmm b/maps/tgstation.2.1.0.0.1.dmm index 0eada55401e..6342917099d 100644 --- a/maps/tgstation.2.1.0.0.1.dmm +++ b/maps/tgstation.2.1.0.0.1.dmm @@ -811,8219 +811,8228 @@ "apE" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "apF" = (/obj/machinery/hologram/holopad,/obj/machinery/newscaster{pixel_x = -28; pixel_y = 1},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice) "apG" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice) -"apH" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) -"apI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/crew_quarters/sleep) -"apJ" = (/obj/machinery/light/small{dir = 8},/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/sleep) -"apK" = (/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/sleep) -"apL" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/sleep) -"apM" = (/turf/simulated/wall,/area/crew_quarters/sleep) -"apN" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{icon_state = "neutral"; dir = 9},/area/crew_quarters/sleep) -"apO" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/sleep) -"apP" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/wood,/area/crew_quarters/sleep) -"apQ" = (/obj/machinery/light/small{dir = 1},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/crew_quarters/sleep) -"apR" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{pixel_y = 23},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/crew_quarters/sleep) -"apS" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/crew_quarters/sleep) -"apT" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/light/small{dir = 1},/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/crew_quarters/sleep) -"apU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/decal/cleanable/cobweb2,/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/turf/simulated/floor/wood,/area/crew_quarters/sleep) -"apV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall,/area/crew_quarters/fitness) -"apW" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2"; icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{icon_state = "neutral"; dir = 9},/area/crew_quarters/fitness) -"apX" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness) -"apY" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/structure/closet/athletic_mixed,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness) -"apZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet/boxinggloves,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness) -"aqa" = (/obj/machinery/camera{c_tag = "Fitness Room"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/closet/masks,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness) -"aqb" = (/obj/structure/closet/lasertag/blue,/turf/simulated/floor{icon_state = "neutral"; dir = 1},/area/crew_quarters/fitness) -"aqc" = (/obj/structure/closet/lasertag/red,/turf/simulated/floor{icon_state = "neutral"; dir = 5},/area/crew_quarters/fitness) -"aqd" = (/turf/simulated/wall,/area/hallway/secondary/entry) -"aqe" = (/obj/structure/stool/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) -"aqf" = (/obj/structure/stool/bed/chair{dir = 1},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) -"aqg" = (/turf/simulated/wall,/area/maintenance/fpmaint2) -"aqh" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aqi" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "arrivals_inner"; locked = 1; name = "Engineering External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aqj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aqk" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aql" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"aqm" = (/obj/structure/closet,/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aqn" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aqo" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aqp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aqq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/fpmaint) -"aqr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/computer/security/wooden_tv,/obj/machinery/newscaster{pixel_x = -28; pixel_y = 1},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aqs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effect/landmark/start{name = "Detective"},/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor/carpet,/area/security/detectives_office) -"aqt" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/table/woodentable,/obj/item/weapon/folder/red{pixel_x = 0; pixel_y = 0},/turf/simulated/floor/carpet,/area/security/detectives_office) -"aqu" = (/obj/structure/stool,/turf/simulated/floor/carpet,/area/security/detectives_office) -"aqv" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aqw" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/obj/machinery/requests_console{pixel_x = -30},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice) -"aqx" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Lawyer"},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice) -"aqy" = (/obj/structure/table/reinforced,/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice) -"aqz" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/effect/landmark/start{name = "Lawyer"},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice) -"aqA" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/lawoffice) -"aqB" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/sleep) -"aqC" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/sleep) -"aqD" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/sleep) -"aqE" = (/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/sleep) -"aqF" = (/turf/simulated/floor/wood{tag = "icon-wood-broken4"; icon_state = "wood-broken4"},/area/crew_quarters/sleep) -"aqG" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep) -"aqH" = (/turf/simulated/floor/wood{tag = "icon-wood-broken3"; icon_state = "wood-broken3"},/area/crew_quarters/sleep) -"aqI" = (/turf/simulated/floor/wood{tag = "icon-wood-broken6"; icon_state = "wood-broken6"},/area/crew_quarters/sleep) -"aqJ" = (/turf/simulated/floor/wood{tag = "icon-wood-broken"; icon_state = "wood-broken"},/area/crew_quarters/sleep) -"aqK" = (/obj/machinery/power/apc{dir = 8; name = "Fitness Room APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness) -"aqL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/crew_quarters/fitness) -"aqM" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/crew_quarters/fitness) -"aqN" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/crew_quarters/fitness) -"aqO" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/crew_quarters/fitness) -"aqP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) -"aqQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/crew_quarters/fitness) -"aqR" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/crew_quarters/fitness) -"aqS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aqT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = "0"},/turf/simulated/floor/plating,/area/crew_quarters/fitness) -"aqU" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod1/station) -"aqV" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) -"aqW" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/simulated/shuttle/wall{tag = "icon-swall_f9"; 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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!
"; name = "Old Note #6"},/area/assembly/assembly_line) -"caa" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 0; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plating,/area/assembly/assembly_line) -"cab" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/barricade/wooden,/turf/simulated/floor{icon_state = "floorgrime"},/area/assembly/assembly_line) -"cac" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) -"cad" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) -"cae" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable{d1 = 2; 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LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

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You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.