Merge pull request #10297 from Kyep/adm_fixes

Adds Hellhound, minor outfit tweaks
This commit is contained in:
variableundefined
2018-11-22 08:24:18 +08:00
committed by GitHub
8 changed files with 149 additions and 3 deletions
+3 -1
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@@ -1063,7 +1063,9 @@
H.mind.vampire.bloodtotal = 9999
H.mind.vampire.check_vampire_upgrade(0)
H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/shapeshift/bats)
to_chat(H, "You have gained the ability to shapeshift into bat form. While capable of basic self defense, you cannot use your other abilities in that form.")
to_chat(H, "You have gained the ability to shapeshift into bat form. This is a weak form with no abilities, only useful for stealth.")
H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/shapeshift/hellhound)
to_chat(H, "You have gained the ability to shapeshift into lesser hellhound form. This is a combat form with different abilities, tough but not invincible. It can regenerate itself over time by resting.")
H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/raise_vampires)
to_chat(H, "You have gained the ability to Raise Vampires. This extremely powerful AOE ability affects all humans near you. Vampires/thralls are healed. Corpses are raised as vampires. Others are stunned, then brain damaged, then killed.")
H.dna.SetSEState(JUMPBLOCK, 1)
+21 -1
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@@ -91,4 +91,24 @@
shapeshift_type = /mob/living/simple_animal/hostile/scarybat/batswarm
list/current_shapes = list(/mob/living/simple_animal/hostile/scarybat/batswarm)
list/current_casters = list()
list/possible_shapes = list(/mob/living/simple_animal/hostile/scarybat/batswarm)
list/possible_shapes = list(/mob/living/simple_animal/hostile/scarybat/batswarm)
/obj/effect/proc_holder/spell/targeted/shapeshift/hellhound
name = "Lesser Hellhound Form"
desc = "Take on the shape of a Hellhound."
invocation = "none"
invocation_type = "none"
action_background_icon_state = "bg_demon"
action_icon_state = "glare"
shapeshift_type = /mob/living/simple_animal/hostile/hellhound
list/current_shapes = list(/mob/living/simple_animal/hostile/hellhound)
list/current_casters = list()
list/possible_shapes = list(/mob/living/simple_animal/hostile/hellhound)
/obj/effect/proc_holder/spell/targeted/shapeshift/hellhound/greater
name = "Greater Hellhound Form"
shapeshift_type = /mob/living/simple_animal/hostile/hellhound/greater
list/current_shapes = list(/mob/living/simple_animal/hostile/hellhound/greater)
list/current_casters = list()
list/possible_shapes = list(/mob/living/simple_animal/hostile/hellhound/greater)