Update start of game logging

This commit is contained in:
Markolie
2015-08-20 19:54:13 +02:00
parent f89af99858
commit 4a0e02c4a8
6 changed files with 56 additions and 22 deletions
+4 -4
View File
@@ -27,12 +27,12 @@ var/global/datum/controller/process/air_system/air_master
schedule_interval = 20 // every 2 seconds
start_delay = 4
air_master = src
world << "<span class='danger'>Processing Geometry...</span>"
var/start_time = world.timeofday
var/watch = start_watch()
log_startup_progress("Processing geometry...")
setup_allturfs() // Get all currently active tiles that need processing each atmos tick.
setup_overlays() // Assign icons and such for gas-turf-overlays
world << "<span class='danger'>Geometry processed in [(world.timeofday-start_time)/10] seconds!</span>"
log_startup_progress(" Geometry processed in [stop_watch(watch)]s.")
/datum/controller/process/air_system/doWork()
if(kill_air)
+1 -1
View File
@@ -38,7 +38,7 @@ var/global/datum/controller/mob_system/mob_master
var/starttime
/datum/controller/mob_system/proc/Setup()
world << "\red \b Mob ticker starting up."
log_startup_progress("Mob ticker starting up.")
starttime = world.timeofday
/datum/controller/mob_system/proc/process()