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Vastly improve Protect objective targeting (#31041)
* make protect objective more robusto * small tweak to fix an edge case with timers * add delayed obj text to protect
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@@ -15,6 +15,7 @@
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#define TARGET_CRYOING 14
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#define TARGET_INVALID_HEAD 15
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#define TARGET_INVALID_ANTAG 16
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#define TARGET_INVALID_CONFLICTING_OBJECTIVE 17
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//gamemode istype helpers
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#define GAMEMODE_IS_CULT (SSticker && istype(SSticker.mode, /datum/game_mode/cult))
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