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Fixes exotic blood not working.
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@@ -2,6 +2,8 @@
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BLOOD SYSTEM
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****************************************************/
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#define EXOTIC_BLEED_MULTIPLIER 4 //Multiplies the actually bled amount by this number for the purposes of turf reaction calculations.
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/mob/living/carbon/human/proc/suppress_bloodloss(amount)
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if(bleedsuppress)
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return
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@@ -104,7 +106,7 @@
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if(dna.species.exotic_blood)
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var/datum/reagent/R = GLOB.chemical_reagents_list[get_blood_id()]
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if(istype(R) && isturf(loc))
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R.reaction_turf(get_turf(src), amt)
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R.reaction_turf(get_turf(src), amt * EXOTIC_BLEED_MULTIPLIER)
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/mob/living/proc/restore_blood()
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blood_volume = initial(blood_volume)
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