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Weapon Changes
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@@ -4,12 +4,14 @@
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icon_state = "briefcase"
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item_state = "briefcase"
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flags = FPRINT | TABLEPASS| CONDUCT
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hitsound = "swing_hit"
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force = 8.0
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throw_speed = 1
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throw_speed = 2
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throw_range = 4
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w_class = 4.0
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max_w_class = 3
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max_combined_w_class = 16
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max_combined_w_class = 21
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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/obj/item/weapon/storage/briefcase/New()
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..()
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@@ -5,14 +5,14 @@
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icon_state = "red"
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item_state = "toolbox_red"
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flags = FPRINT | TABLEPASS| CONDUCT
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force = 5.0
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force = 10.0
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throwforce = 10.0
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throw_speed = 1
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throw_speed = 2
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throw_range = 7
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w_class = 4.0
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origin_tech = "combat=1"
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attack_verb = list("robusted")
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hitsound = "swing_hit"
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hitsound = "sound/weapons/smash.ogg"
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New()
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..()
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@@ -73,7 +73,8 @@
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icon_state = "syndicate"
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item_state = "toolbox_syndi"
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origin_tech = "combat=1;syndicate=1"
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force = 7.0
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force = 15.0
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throwforce = 18.0
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New()
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..()
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