diff --git a/code/datums/organs/organ_external.dm b/code/datums/organs/organ_external.dm
index e0238d2eed5..e07b39e9a8c 100644
--- a/code/datums/organs/organ_external.dm
+++ b/code/datums/organs/organ_external.dm
@@ -464,7 +464,7 @@
// Possibly trigger an internal wound, too.
if(damage > 10 && prob(damage))
- var/datum/wound/internal_bleeding/I = new (5)
+ var/datum/wound/internal_bleeding/I = new (15)
wounds += I
// check whether we can add the wound to an existing wound
diff --git a/code/game/machinery/adv_med.dm b/code/game/machinery/adv_med.dm
index c5471bd696b..15dbadb0061 100644
--- a/code/game/machinery/adv_med.dm
+++ b/code/game/machinery/adv_med.dm
@@ -280,7 +280,7 @@
var/splint = ""
var/internal_bleeding = ""
for(var/datum/wound/W in e.wounds) if(W.internal)
- internal_bleeding = "Internal Bleeding:"
+ internal_bleeding = "
Internal Bleeding"
break
if(e.status & ORGAN_SPLINTED)
splint = "Splinted:"
@@ -293,7 +293,7 @@
if(e.implant)
imp = "Implanted:"
if(!AN && !open && !infected & !imp)
- AN = "None"
+ AN = "None:"
if(!(e.status & ORGAN_DESTROYED))
dat += "