mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
- Added a config option that requires players to have played a certain number of days to select some jobs to play. The option is turned off by default and requires the database to work. See screenshot for default age requirement.
- When players connect, the database is polled for their age, accounts matching their ip and computer id. This information is stored in their client datum. Screenshot: http://www.ss13.eu/account%20age%20restriction2.png git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5552 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -94,6 +94,7 @@
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var/admin_legacy_system = 0 //Defines whether the server uses the legacy admin system with admins.txt or the SQL system. Config option in config.txt
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var/ban_legacy_system = 0 //Defines whether the server uses the legacy banning system with the files in /data or the SQL system. Config option in config.txt
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var/use_age_restriction_for_jobs = 0 //Do jobs use account age restrictions? --requires database
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var/assistant_maint = 0 //Do assistants get maint access?
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var/gateway_delay = 18000 //How long the gateway takes before it activates. Default is half an hour.
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@@ -151,6 +152,9 @@
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if ("ban_legacy_system")
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config.ban_legacy_system = 1
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if ("use_age_restriction_for_jobs")
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config.use_age_restriction_for_jobs = 1
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if ("jobs_have_minimal_access")
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config.jobs_have_minimal_access = 1
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@@ -11,6 +11,7 @@
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req_admin_notify = 1
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access = list() //See get_access()
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minimal_access = list() //See get_access()
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minimal_player_age = 14
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equip(var/mob/living/carbon/human/H)
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@@ -53,6 +54,7 @@
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selection_color = "#ddddff"
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idtype = /obj/item/weapon/card/id/silver
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req_admin_notify = 1
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minimal_player_age = 10
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access = list(access_security, access_sec_doors, access_brig, access_court, access_forensics_lockers,
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access_medical, access_engine, access_change_ids, access_ai_upload, access_eva, access_heads,
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access_all_personal_lockers, access_maint_tunnels, access_bar, access_janitor, access_construction, access_morgue,
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@@ -17,6 +17,7 @@
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access_teleporter, access_external_airlocks, access_atmospherics, access_emergency_storage, access_eva,
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access_heads, access_construction, access_sec_doors,
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access_ce, access_RC_announce, access_keycard_auth, access_tcomsat)
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minimal_player_age = 7
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equip(var/mob/living/carbon/human/H)
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@@ -35,6 +35,9 @@
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//If this is set to 1, a text is printed to the player when jobs are assigned, telling him that he should let admins know that he has to disconnect.
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var/req_admin_notify
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//If you have use_age_restriction_for_jobs config option enabled and the database set up, this option will add a requirement for players to be at least minimal_player_age days old. (meaning they first signed in at least that many days before.)
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var/minimal_player_age = 0
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/datum/job/proc/equip(var/mob/living/carbon/human/H)
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return 1
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@@ -45,4 +48,23 @@
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if(config.jobs_have_minimal_access)
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return src.minimal_access
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else
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return src.access
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return src.access
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//If the configuration option is set to require players to be logged as old enough to play certain jobs, then this proc checks that they are, otherwise it just returns 1
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/datum/job/proc/player_old_enough(client/C)
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if(available_in_days(C) == 0)
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return 1 //Available in 0 days = available right now = player is old enough to play.
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return 0
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/datum/job/proc/available_in_days(client/C)
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if(!C)
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return 0
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if(!config.use_age_restriction_for_jobs)
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return 0
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if(!isnum(C.player_age))
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return 0 //This is only a number if the db connection is established, otherwise it is text: "Requires database", meaning these restrictions cannot be enforced
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if(!isnum(minimal_player_age))
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return 0
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return max(0, minimal_player_age - C.player_age)
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@@ -15,7 +15,7 @@
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minimal_access = list(access_medical, access_morgue, access_genetics, access_heads,
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access_chemistry, access_virology, access_cmo, access_surgery, access_RC_announce,
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access_keycard_auth, access_sec_doors)
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minimal_player_age = 7
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equip(var/mob/living/carbon/human/H)
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if(!H) return 0
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@@ -17,7 +17,7 @@
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access_tox_storage, access_teleporter, access_sec_doors,
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access_research, access_robotics, access_xenobiology, access_ai_upload,
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access_RC_announce, access_keycard_auth, access_tcomsat, access_gateway)
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minimal_player_age = 7
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equip(var/mob/living/carbon/human/H)
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if(!H) return 0
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@@ -17,7 +17,7 @@
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access_forensics_lockers, access_morgue, access_maint_tunnels, access_all_personal_lockers,
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access_research, access_engine, access_mining, access_medical, access_construction, access_mailsorting,
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access_heads, access_hos, access_RC_announce, access_keycard_auth, access_gateway)
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minimal_player_age = 14
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equip(var/mob/living/carbon/human/H)
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if(!H) return 0
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@@ -57,7 +57,7 @@
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selection_color = "#ffeeee"
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access = list(access_security, access_sec_doors, access_brig, access_armory, access_court)
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minimal_access = list(access_security, access_sec_doors, access_brig, access_armory, access_court)
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minimal_player_age = 7
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equip(var/mob/living/carbon/human/H)
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if(!H) return 0
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@@ -97,6 +97,7 @@
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selection_color = "#ffeeee"
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access = list(access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court)
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minimal_access = list(access_sec_doors, access_forensics_lockers, access_morgue, access_maint_tunnels, access_court)
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minimal_player_age = 7
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equip(var/mob/living/carbon/human/H)
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@@ -142,6 +143,7 @@
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selection_color = "#ffeeee"
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access = list(access_security, access_sec_doors, access_brig, access_court)
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minimal_access = list(access_security, access_sec_doors, access_brig, access_court)
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minimal_player_age = 7
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equip(var/mob/living/carbon/human/H)
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@@ -8,7 +8,7 @@
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selection_color = "#ccffcc"
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supervisors = "your laws"
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req_admin_notify = 1
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minimal_player_age = 30
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equip(var/mob/living/carbon/human/H)
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if(!H) return 0
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@@ -25,6 +25,7 @@
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spawn_positions = 1
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supervisors = "your laws and the AI" //Nodrak
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selection_color = "#ddffdd"
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minimal_player_age = 21
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equip(var/mob/living/carbon/human/H)
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if(!H) return 0
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@@ -45,6 +45,7 @@ var/global/datum/controller/occupations/job_master
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var/datum/job/job = GetJob(rank)
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if(!job) return 0
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if(jobban_isbanned(player, rank)) return 0
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if(!job.player_old_enough(player.client)) return 0
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var/position_limit = job.total_positions
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if(!latejoin)
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position_limit = job.spawn_positions
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@@ -65,6 +66,9 @@ var/global/datum/controller/occupations/job_master
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if(jobban_isbanned(player, job.title))
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Debug("FOC isbanned failed, Player: [player]")
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continue
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if(!job.player_old_enough(player.client))
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Debug("FOC player not old enough, Player: [player]")
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continue
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if(flag && (!player.client.prefs.be_special & flag))
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Debug("FOC flag failed, Player: [player], Flag: [flag], ")
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continue
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@@ -74,7 +78,7 @@ var/global/datum/controller/occupations/job_master
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return candidates
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proc/GiveRandomJob(var/mob/new_player/player)
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Debug("FOC Giving random job, Player: [player]")
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Debug("GRJ Giving random job, Player: [player]")
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for(var/datum/job/job in shuffle(occupations))
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if(!job)
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continue
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@@ -86,11 +90,15 @@ var/global/datum/controller/occupations/job_master
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continue
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if(jobban_isbanned(player, job.title))
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Debug("FOC isbanned failed, Player: [player], Job: [job.title]")
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Debug("GRJ isbanned failed, Player: [player], Job: [job.title]")
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continue
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if(!job.player_old_enough(player.client))
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Debug("GRJ player not old enough, Player: [player]")
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continue
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if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1)
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Debug("FOC Random job given, Player: [player], Job: [job]")
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Debug("GRJ Random job given, Player: [player], Job: [job]")
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AssignRole(player, job.title)
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unassigned -= player
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break
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@@ -233,7 +241,11 @@ var/global/datum/controller/occupations/job_master
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continue
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if(jobban_isbanned(player, job.title))
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Debug("FOC isbanned failed, Player: [player], Job:[job.title]")
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Debug("DO isbanned failed, Player: [player], Job:[job.title]")
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continue
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if(!job.player_old_enough(player.client))
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Debug("DO player not old enough, Player: [player], Job:[job.title]")
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continue
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// If the player wants that job on this level, then try give it to him.
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@@ -241,7 +253,7 @@ var/global/datum/controller/occupations/job_master
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// If the job isn't filled
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if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1)
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Debug("FOC pass, Player: [player], Level:[level], Job:[job.title]")
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Debug("DO pass, Player: [player], Level:[level], Job:[job.title]")
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AssignRole(player, job.title)
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unassigned -= player
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break
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@@ -417,12 +429,16 @@ var/global/datum/controller/occupations/job_master
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var/level3 = 0 //low
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var/level4 = 0 //never
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var/level5 = 0 //banned
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var/level6 = 0 //account too young
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for(var/mob/new_player/player in player_list)
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if(!(player.ready && player.mind && !player.mind.assigned_role))
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continue //This player is not ready
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if(jobban_isbanned(player, job.title))
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level5++
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continue
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if(!job.player_old_enough(player.client))
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level6++
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continue
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if(player.client.prefs.GetJobDepartment(job, 1) & job.flag)
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level1++
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else if(player.client.prefs.GetJobDepartment(job, 2) & job.flag)
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@@ -431,5 +447,5 @@ var/global/datum/controller/occupations/job_master
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level3++
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else level4++ //not selected
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tmp_str += "HIGH=[level1]|MEDIUM=[level2]|LOW=[level3]|NEVER=[level4]|BANNED=[level5]|-"
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tmp_str += "HIGH=[level1]|MEDIUM=[level2]|LOW=[level3]|NEVER=[level4]|BANNED=[level5]|-|YOUNG=[level6]|-"
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feedback_add_details("job_preferences",tmp_str)
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@@ -63,4 +63,4 @@
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H << "You'll have to wait if you want to atone for your sins."
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spawn(3000)
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H.miming = 1
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return
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return
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@@ -31,4 +31,9 @@
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control_freak = 1
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////////////////////////////////////
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//things that require the database//
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////////////////////////////////////
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var/player_age = "Requires database" //So admins know why it isn't working - Used to determine how old the account is - in days.
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var/related_accounts_ip = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this ip
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var/related_accounts_cid = "Requires database" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this computer id
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@@ -157,11 +157,26 @@
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var/sql_ckey = sql_sanitize_text(src.ckey)
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var/DBQuery/query = dbcon.NewQuery("SELECT id FROM erro_player WHERE ckey = '[sql_ckey]'")
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var/DBQuery/query = dbcon.NewQuery("SELECT id, datediff(Now(),firstseen) as age FROM erro_player WHERE ckey = '[sql_ckey]'")
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query.Execute()
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var/sql_id = 0
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while(query.NextRow())
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sql_id = query.item[1]
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player_age = text2num(query.item[2])
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break
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var/DBQuery/query_ip = dbcon.NewQuery("SELECT ckey FROM erro_player WHERE ip = '[address]'")
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query_ip.Execute()
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related_accounts_ip = ""
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while(query_ip.NextRow())
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related_accounts_ip += "[query_ip.item[1]], "
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break
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var/DBQuery/query_cid = dbcon.NewQuery("SELECT ckey FROM erro_player WHERE computerid = '[computer_id]'")
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query_cid.Execute()
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related_accounts_cid = ""
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while(query_cid.NextRow())
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related_accounts_cid += "[query_cid.item[1]], "
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break
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//Just the standard check to see if it's actually a number
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@@ -189,6 +204,12 @@
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var/DBQuery/query_insert = dbcon.NewQuery("INSERT INTO erro_player (id, ckey, firstseen, lastseen, ip, computerid, lastadminrank) VALUES (null, '[sql_ckey]', Now(), Now(), '[sql_ip]', '[sql_computerid]', '[sql_admin_rank]')")
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query_insert.Execute()
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//Logging player access
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var/serverip = "[world.internet_address]:[world.port]"
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var/DBQuery/query_accesslog = dbcon.NewQuery("INSERT INTO `erro_connection_log`(`id`,`datetime`,`serverip`,`ckey`,`ip`,`computerid`) VALUES(null,Now(),'[serverip]','[sql_ckey]','[sql_ip]','[sql_computerid]');")
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query_accesslog.Execute()
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#undef TOPIC_SPAM_DELAY
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#undef UPLOAD_LIMIT
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#undef MIN_CLIENT_VERSION
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@@ -247,6 +247,10 @@ datum/preferences
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if(jobban_isbanned(user, rank))
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HTML += "<font color=red>[rank]</font></td><td><font color=red><b> \[BANNED]</b></font></td></tr>"
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continue
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if(!job.player_old_enough(user.client))
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var/available_in_days = job.available_in_days(user.client)
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HTML += "<font color=red>[rank]</font></td><td><font color=red> \[IN [(available_in_days)] DAYS]</font></td></tr>"
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continue
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if((job_civilian_low & ASSISTANT) && (rank != "Assistant"))
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HTML += "<font color=orange>[rank]</font></td><td></td></tr>"
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continue
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@@ -288,6 +288,3 @@
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enzymes -= 50
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new/obj/item/weapon/reagent_containers/food/condiment/enzyme(src.loc)
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// /obj/item/weapon/reagent_containers/food/condiment/enzyme
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@@ -239,6 +239,7 @@
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if(!job) return 0
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if((job.current_positions >= job.total_positions) && job.total_positions != -1) return 0
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if(jobban_isbanned(src,rank)) return 0
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if(!job.player_old_enough(src.client)) return 0
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return 1
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Reference in New Issue
Block a user