mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-16 17:43:35 +01:00
@@ -81,7 +81,7 @@
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/datum/medical_effect/headache
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name = "Headache"
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triggers = list("cryoxadone" = 10, "bicaridine" = 15, "tricordrazine" = 15)
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cures = list("alkysine", "tramadol")
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cures = list("alkysine", "tramadol", "paracetamol", "oxycodone")
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cure_message = "Your head stops throbbing..."
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/datum/medical_effect/headache/on_life(mob/living/carbon/human/H, strength)
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@@ -154,12 +154,13 @@ var/list/uplink_items = list()
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cost = 3
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job = list("Civilian")
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/*
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/datum/uplink_item/jobspecific/greytide
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name = "Greytide Implant"
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desc = "A box containing an implanter filled with a greytide implant when injected into another person makes them loyal to the greytide and your cause, unless of course they're already implanted by someone else. Loyalty ends if the implant is no longer in their system."
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item = /obj/item/weapon/storage/box/syndie_kit/greytide
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cost = 7
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job = list("Civilian")
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job = list("Civilian") */
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//Bartender
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/datum/uplink_item/jobspecific/drunkbullets
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@@ -257,9 +258,9 @@ var/list/uplink_items = list()
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/datum/uplink_item/stealthy_weapons/para_pen
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name = "Paralysis Pen"
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desc = "A syringe disguised as a functional pen, filled with a neuromuscular-blocking drug that renders a target immobile on injection and makes them seem dead to observers. Side effects of the drug include noticeable drooling. The pen holds one dose of paralyzing agent, and cannot be refilled."
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desc = "A syringe disguised as a functional pen, filled with a neuromuscular-blocking drug that renders a target mute on injection that will eventually cause them to pass out. The pen holds one dose of paralyzing agent,though it can be refilled."
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item = /obj/item/weapon/pen/paralysis
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cost = 3
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cost = 4
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/datum/uplink_item/stealthy_weapons/soap
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name = "Syndicate Soap"
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@@ -317,6 +318,11 @@ var/list/uplink_items = list()
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item = /obj/item/device/chameleon
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cost = 4
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/datum/uplink_item/stealthy_tools/mindslave
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name = "Mindslave Implant"
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desc = "A box containing an implanter filled with a mindslave implant that when injected into another person makes them loyal to you and your cause, unless of course they're already implanted by someone else. Loyalty ends if the implant is no longer in their system."
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item = /obj/item/weapon/storage/box/syndie_kit/mindslave
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cost = 5
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// DEVICE AND TOOLS
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@@ -160,8 +160,8 @@
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anchored = 1
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var/orient = "LEFT" // "RIGHT" changes the dir suffix to "-r"
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var/mob/living/carbon/human/occupant = null
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var/available_chemicals = list("inaprovaline" = "Inaprovaline", "stoxin" = "Soporific", "anti_toxin" = "Dylovene", "dexalin" = "Dexalin")
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var/amounts = list(10, 20)
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var/available_chemicals = list("inaprovaline" = "Inaprovaline", "stoxin" = "Soporific", "paracetamol" = "Paracetamol", "anti_toxin" = "Dylovene", "dexalin" = "Dexalin")
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var/amounts = list(5, 10)
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var/obj/item/weapon/reagent_containers/glass/beaker = null
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var/filtering = 0
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@@ -52,10 +52,10 @@
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fire_sound = 'sound/weapons/Laser.ogg'
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/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
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equip_cooldown = 15
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equip_cooldown = 10
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name = "CH-LC \"Solaris\" Laser Cannon"
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icon_state = "mecha_laser"
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energy_drain = 50
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energy_drain = 40
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projectile = /obj/item/projectile/beam/heavylaser
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fire_sound = 'sound/weapons/lasercannonfire.ogg'
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@@ -424,7 +424,7 @@
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desc = "Your palm is oozing this stuff!"
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icon = 'icons/mob/slimes.dmi'
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icon_state = "red slime extract"
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throwforce = 30.0
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throwforce = 5.0
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throw_speed = 10
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throw_range = 30
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w_class = 1
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@@ -297,7 +297,8 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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item_state = "pipeoff"
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icon_on = "pipeon" //Note - these are in masks.dmi
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icon_off = "pipeoff"
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smoketime = 100
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smoketime = 1000
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chem_volume = 50
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/obj/item/clothing/mask/cigarette/pipe/light(var/flavor_text = "[usr] lights the [name].")
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if(!src.lit)
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@@ -353,7 +354,8 @@ CIGARETTE PACKETS ARE IN FANCY.DM
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item_state = "cobpipeoff"
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icon_on = "cobpipeon" //Note - these are in masks.dmi
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icon_off = "cobpipeoff"
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smoketime = 400
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smoketime = 800
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chem_volume = 40
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@@ -343,20 +343,20 @@ the implant may become unstable and either pre-maturely inject the subject or si
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return 1
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/obj/item/weapon/implant/traitor
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name = "Greytide Implant"
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desc = "Greytide Station wide"
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name = "Mindslave Implant"
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desc = "Divide and Conquer"
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icon_state = "implant_evil"
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get_data()
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var/dat = {"
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<b>Implant Specifications:</b><BR>
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<b>Name:</b> Greytide Mind-Slave Implant<BR>
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<b>Name:</b> Mind-Slave Implant<BR>
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<b>Life:</b> ??? <BR>
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<b>Important Notes:</b> Any humanoid injected with this implant will become loyal to the injector and the greytide, unless of course the host is already loyal to someone else.<BR>
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<b>Important Notes:</b> Any humanoid injected with this implant will become loyal to the injector, unless of course the host is already loyal to someone else.<BR>
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<HR>
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<b>Implant Details:</b><BR>
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<b>Function:</b> Contains a small pod of nanobots that manipulate the host's mental functions.<BR>
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<b>Special Features:</b> Glory to the Greytide!<BR>
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<b>Special Features:</b> Diplomacy was never so easy.<BR>
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<b>Integrity:</b> Implant will last so long as the nanobots are inside the bloodstream."}
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return dat
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@@ -367,9 +367,9 @@ the implant may become unstable and either pre-maturely inject the subject or si
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if(!M.mind) return 0
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var/mob/living/carbon/human/H = M
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if(M == user)
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user << "<span class='notice'>You feel quite stupid for doing that.</span>"
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user << "<span class='notice'>Making yourself loyal to yourself was a great idea! Perhaps the best idea, ever! Actually, you just feel like an idiot.</span>"
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if(isliving(user))
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user:brainloss += 10
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user:brainloss += 20
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return
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if(locate(/obj/item/weapon/implant/traitor) in H.contents || locate(/obj/item/weapon/implant/traitor) in H.contents)
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H.visible_message("[H] seems to resist the implant!", "You feel a strange sensation in your head that quickly dissipates.")
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@@ -389,7 +389,7 @@ the implant may become unstable and either pre-maturely inject the subject or si
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ticker.mode:implanter[ref] = implanters
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ticker.mode.traitors += H.mind
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H.mind.special_role = "traitor"
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H << "<B>\red You've been shown the Greytide by [user.name]!</B> You now must lay down your life to protect them and assist in their goals at any cost."
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H << "<B>\red You're now completely loyal to [user.name]!</B> You now must lay down your life to protect them and assist in their goals at any cost."
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var/datum/objective/protect/p = new
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p.owner = H.mind
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p.target = user:mind
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@@ -54,8 +54,8 @@
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/obj/item/weapon/implanter/traitor
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name = "implanter-greytide"
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desc = "Greytide Stationwide."
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name = "implanter-mindslave"
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desc = "Divide and Conquer."
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New()
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src.imp = new /obj/item/weapon/implant/traitor(src)
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@@ -12,8 +12,10 @@
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autoignition_temperature = 522 // Kelvin
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is farting lightly on the [src.name]! It looks like \he's trying to commit suicide!</b>"
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return (user.death(1))
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user.emote("fart")
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viewers(user) << "\red <b>[user] farts on the [src.name]!</b>"
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viewers(user) << "\blue <b>A mysterious force smites [user]!</b>"
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return (user.gib(1))
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/obj/item/weapon/storage/bible/booze
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@@ -135,8 +135,8 @@
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new /obj/item/ammo_box/a357(src)
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return
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/obj/item/weapon/storage/box/syndie_kit/greytide
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name = "box (GT)"
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/obj/item/weapon/storage/box/syndie_kit/mindslave
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name = "box (MS)"
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New()
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..()
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@@ -1,7 +1,7 @@
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/datum/event/anomaly/anomaly_bluespace
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startWhen = 3
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announceWhen = 10
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endWhen = 55
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endWhen = 160
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/datum/event/anomaly/anomaly_bluespace/announce()
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@@ -3,7 +3,7 @@
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/datum/event/anomaly/anomaly_flux
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startWhen = 3
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announceWhen = 20
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endWhen = 60
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endWhen = 180
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/datum/event/anomaly/anomaly_flux/announce()
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@@ -3,7 +3,7 @@
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/datum/event/anomaly/anomaly_grav
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startWhen = 3
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announceWhen = 20
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endWhen = 50
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endWhen = 70
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/datum/event/anomaly/anomaly_grav/announce()
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@@ -1,7 +1,7 @@
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/datum/event/anomaly/anomaly_vortex
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startWhen = 10
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startWhen = 20
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announceWhen = 3
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endWhen = 80
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@@ -86,24 +86,32 @@
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src.apply_damage(shock_damage, BURN, def_zone, used_weapon="Electrocution")
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playsound(loc, "sparks", 50, 1, -1)
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if (shock_damage > 10)
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src.visible_message(
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"\red [src] was shocked by the [source]!", \
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"\red <B>You feel a powerful shock course through your body!</B>", \
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"\red You hear a heavy electrical crack." \
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)
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Stun(10)//This should work for now, more is really silly and makes you lay there forever
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Weaken(10)
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else
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if (shock_damage < 10)
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src.visible_message(
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"\red [src] was mildly shocked by the [source].", \
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"\red You feel a mild shock course through your body.", \
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"\red You hear a light zapping." \
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)
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if (shock_damage > 10)
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if (shock_damage < 200)
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src.visible_message(
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"\red [src] was shocked by the [source]!", \
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"\red <B>You feel a powerful shock course through your body!</B>", \
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"\red You hear a heavy electrical crack." \
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)
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Stun(10)//This should work for now, more is really silly and makes you lay there forever
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Weaken(10)
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if (shock_damage > 200)
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src.visible_message(
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"\red [src] was arc flashed by the [source]!", \
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"\red <B>The [source] arc flashes and electrocutes you!</B>", \
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"\red You hear a lightning-like crack!" \
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)
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playsound(loc, "sound/effects/eleczap.ogg", 50, 1, -1)
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explosion(src.loc,-1,0,2,2)
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return shock_damage
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/mob/living/carbon/proc/swap_hand()
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var/obj/item/item_in_hand = src.get_active_hand()
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if(item_in_hand) //this segment checks if the item in your hand is twohanded.
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@@ -527,6 +527,23 @@
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else
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message = "<B>[src]</B> sadly can't find anybody to give daps to, and daps \himself. Shameful."
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if("slap")
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m_type = 1
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if (!src.restrained())
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var/M = null
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if (param)
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for (var/mob/A in view(1, null))
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if (param == A.name)
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M = A
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break
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if (M)
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message = "\red <B>[src]</B> slaps [M] across the face. Ouch!"
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playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
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else
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message = "\red <B>[src]</B> slaps \himself!"
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playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
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src.adjustFireLoss(4)
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if ("scream")
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if (miming)
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message = "<B>[src]</B> acts out a scream!"
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@@ -1111,26 +1111,6 @@
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src.custom_pain("You feel a stabbing pain in your chest!", 1)
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L.damage = L.min_bruised_damage
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//Gave the rupture_lung() call it's own proc to have much more control over it.
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/mob/living/carbon/human/proc/try_lung_rupture(argBreath)
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var/datum/gas_mixture/environment = loc.return_air()
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var/datum/gas_mixture/breath = argBreath
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var/pressure = environment.return_pressure()
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var/adjusted_pressure = calculate_affecting_pressure(pressure)
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|
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//High kPa
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if(!is_lung_ruptured() && breath.total_moles > BREATH_MOLES * 5)
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if(prob(5))
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rupture_lung()
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return
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//Low kPa
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else if(!is_lung_ruptured() && internal && adjusted_pressure <= species.hazard_low_pressure)
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if(internal.distribute_pressure >= species.warning_low_pressure)
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if(prob(33))
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rupture_lung()
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return
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else
|
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return
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/*
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/mob/living/carbon/human/verb/simulate()
|
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set name = "sim"
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@@ -28,18 +28,12 @@
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if(embedded_flag)
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handle_embedded_objects() //Moving with objects stuck in you can cause bad times.
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|
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var/hyperizine = reagents.has_reagent("hyperizine")
|
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if(hyperizine && dna.mutantrace == "slime")
|
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tally *= 2
|
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else if(hyperizine || M_RUN in mutations || istype(loc, /turf/space))
|
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return -1
|
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if(reagents.has_reagent("hyperzine")) return -1
|
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|
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if(reagents.has_reagent("nuka_cola")) return -1
|
||||
|
||||
if((M_RUN in mutations)) return -1
|
||||
|
||||
if (istype(loc, /turf/space)) return -1 // It's hard to be slowed down in space by... anything
|
||||
|
||||
var/health_deficiency = (100 - health)
|
||||
|
||||
if(health_deficiency >= 40) tally += (health_deficiency / 25)
|
||||
|
||||
@@ -36,7 +36,6 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
var/do_deferred_species_setup=0
|
||||
var/exposedtimenow = 0
|
||||
var/firstexposed = 0
|
||||
var/last_message = 0
|
||||
|
||||
// Doing this during species init breaks shit.
|
||||
/mob/living/carbon/human/proc/DeferredSpeciesSetup()
|
||||
@@ -243,11 +242,13 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
if(3)
|
||||
emote("drool")
|
||||
|
||||
/*
|
||||
if(species.name == "Tajaran")
|
||||
if(prob(1))
|
||||
if(prob(1))
|
||||
vomit(1) // Hairball
|
||||
|
||||
*/
|
||||
|
||||
if(stat != 2)
|
||||
var/rn = rand(0, 200)
|
||||
@@ -277,35 +278,6 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
// as cloneloss
|
||||
adjustCloneLoss(0.1)
|
||||
|
||||
//Makes Space a little more evil, simulates that space is full of errent high energy particles waiting to tear you up.
|
||||
proc/cosmic_radiation()
|
||||
var/ax = x
|
||||
var/ay = y
|
||||
|
||||
if(istype(loc, /turf/space))
|
||||
if(!(getarmor("chest", "rad") > 0))
|
||||
if(prob(33))
|
||||
apply_effect((rand(3,7)),IRRADIATE,0)
|
||||
//Thank you to whoever wrote the vampire's sun code.
|
||||
if(!(wear_suit && (wear_suit.flags & STOPSPRESSUREDMAGE)) && !(species.flags & RAD_ABSORB))
|
||||
for(var/i = 1 to 20)
|
||||
ax += sun.dx
|
||||
ay += sun.dy
|
||||
|
||||
var/turf/T = locate( round(ax,0.5),round(ay,0.5),z)
|
||||
|
||||
if(T.x == 1 || T.x==world.maxx || T.y==1 || T.y==world.maxy)
|
||||
break
|
||||
|
||||
if(T.density)
|
||||
return
|
||||
|
||||
var/datum/organ/external/O = pick(organs)
|
||||
apply_damage(3, BURN, O)
|
||||
if(world.time - last_message > 5)
|
||||
src << "\red You feel the intense heat of the sun giving you a harsh sunburn."
|
||||
last_message = world.time
|
||||
|
||||
proc/handle_mutations_and_radiation()
|
||||
|
||||
if(species.flags & IS_SYNTHETIC) //Robots don't suffer from mutations or radloss.
|
||||
@@ -315,14 +287,13 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
if((M_RESIST_HEAT in mutations) || (prob(1)))
|
||||
heal_organ_damage(0,1)
|
||||
|
||||
cosmic_radiation()
|
||||
|
||||
for(var/datum/dna/gene/gene in dna_genes)
|
||||
if(!gene.block)
|
||||
continue
|
||||
if(gene.is_active(src))
|
||||
if (prob(10) && prob(gene.instability))
|
||||
adjustCloneLoss(1)
|
||||
/* if (prob(10) && prob(gene.instability))
|
||||
adjustCloneLoss(1) */
|
||||
gene.OnMobLife(src)
|
||||
|
||||
if (radiation)
|
||||
@@ -395,7 +366,7 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
if(damage && organs.len)
|
||||
var/datum/organ/external/O = pick(organs)
|
||||
if(istype(O)) O.add_autopsy_data("Radiation Poisoning", damage)
|
||||
|
||||
|
||||
proc/breathe()
|
||||
if(reagents.has_reagent("lexorin")) return
|
||||
if(M_NO_BREATH in mutations) return // No breath mutation means no breathing.
|
||||
@@ -419,8 +390,6 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
else
|
||||
//First, check for air from internal atmosphere (using an air tank and mask generally)
|
||||
breath = get_breath_from_internal(BREATH_VOLUME) // Super hacky -- TLE
|
||||
if(breath)
|
||||
try_lung_rupture(breath)
|
||||
//breath = get_breath_from_internal(0.5) // Manually setting to old BREATH_VOLUME amount -- TLE
|
||||
|
||||
//No breath from internal atmosphere so get breath from location
|
||||
@@ -438,9 +407,12 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
breath_moles = environment.total_moles()*BREATH_PERCENTAGE
|
||||
|
||||
breath = loc.remove_air(breath_moles)
|
||||
|
||||
try_lung_rupture(breath)
|
||||
|
||||
|
||||
if(!is_lung_ruptured())
|
||||
if(!breath || breath.total_moles < BREATH_MOLES / 5 || breath.total_moles > BREATH_MOLES * 5)
|
||||
if(prob(5))
|
||||
rupture_lung()
|
||||
|
||||
// Handle chem smoke effect -- Doohl
|
||||
var/block = 0
|
||||
if(wear_mask)
|
||||
@@ -630,8 +602,7 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
pressure_alert = -1
|
||||
else
|
||||
if( !(M_RESIST_COLD in mutations))
|
||||
//Low pressure really cant deal much pysical damage but would be pretty painful. -IndexLP
|
||||
apply_damage(LOW_PRESSURE_DAMAGE+1, HALLOSS)
|
||||
take_overall_damage(brute=LOW_PRESSURE_DAMAGE, used_weapon = "Low Pressure")
|
||||
pressure_alert = -2
|
||||
else
|
||||
pressure_alert = -1
|
||||
@@ -1074,16 +1045,12 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
|
||||
for(var/atom/a in hallucinations)
|
||||
del a
|
||||
|
||||
if(halloss > 100 && pressure_alert != -2)
|
||||
if(halloss > 100)
|
||||
src << "<span class='notice'>You're in too much pain to keep going...</span>"
|
||||
for(var/mob/O in oviewers(src, null))
|
||||
O.show_message("<B>[src]</B> slumps to the ground, too weak to continue fighting.", 1)
|
||||
Paralyse(10)
|
||||
setHalLoss(99)
|
||||
if(halloss > 100 && pressure_alert == -2)
|
||||
src << "<span class='notice'>You're in too much pain to keep going...</span>"
|
||||
Paralyse(10)
|
||||
setHalLoss(95)
|
||||
|
||||
if(paralysis)
|
||||
AdjustParalysis(-1)
|
||||
|
||||
@@ -5,20 +5,24 @@
|
||||
/mob/living/carbon/proc/updateshock()
|
||||
src.traumatic_shock = \
|
||||
1 * src.getOxyLoss() + \
|
||||
0.7 * src.getToxLoss() + \
|
||||
1.5 * src.getFireLoss() + \
|
||||
1.2 * src.getBruteLoss() + \
|
||||
1.7 * src.getCloneLoss() + \
|
||||
2 * src.halloss
|
||||
0.7 * src.getToxLoss() + \
|
||||
1.5 * src.getFireLoss() + \
|
||||
1.2 * src.getBruteLoss() + \
|
||||
1.7 * src.getCloneLoss() + \
|
||||
2 * src.halloss
|
||||
|
||||
if(reagents.has_reagent("alkysine"))
|
||||
src.traumatic_shock -= 10
|
||||
if(reagents.has_reagent("inaprovaline"))
|
||||
src.traumatic_shock -= 25
|
||||
if(reagents.has_reagent("synaptizine"))
|
||||
src.traumatic_shock -= 40
|
||||
if(reagents.has_reagent("paracetamol"))
|
||||
src.traumatic_shock -= 50
|
||||
if(reagents.has_reagent("tramadol"))
|
||||
src.traumatic_shock -= 20 // make synaptizine function as good painkiller
|
||||
src.traumatic_shock -= 80
|
||||
if(reagents.has_reagent("oxycodone"))
|
||||
src.traumatic_shock -= 50 // make synaptizine function as good painkiller
|
||||
src.traumatic_shock -= 200
|
||||
if(src.slurring)
|
||||
src.traumatic_shock -= 20
|
||||
if(src.analgesic)
|
||||
|
||||
@@ -363,7 +363,7 @@
|
||||
breath_type = "nitrogen"
|
||||
poison_type = "oxygen"
|
||||
|
||||
flags = NO_SCAN | IS_WHITELISTED | NO_BLOOD
|
||||
flags = NO_SCAN | IS_WHITELISTED
|
||||
|
||||
flesh_color = "#808D11"
|
||||
|
||||
@@ -522,7 +522,7 @@
|
||||
heat_level_2 = 350
|
||||
heat_level_3 = 700
|
||||
|
||||
flags = NO_BREATHE | REQUIRE_LIGHT | NO_SCAN | IS_PLANT | RAD_ABSORB | NO_BLOOD | IS_SLOW | NO_PAIN
|
||||
flags = NO_BREATHE | REQUIRE_LIGHT | IS_PLANT | RAD_ABSORB | NO_BLOOD | IS_SLOW | NO_PAIN
|
||||
|
||||
body_temperature = T0C + 15 //make the plant people have a bit lower body temperature, why not
|
||||
|
||||
@@ -536,6 +536,7 @@
|
||||
|
||||
return ..()
|
||||
|
||||
/* //overpowered and dumb as hell; they get cloning back, though.
|
||||
/datum/species/diona/handle_death(var/mob/living/carbon/human/H)
|
||||
|
||||
var/mob/living/carbon/monkey/diona/S = new(get_turf(H))
|
||||
@@ -551,7 +552,7 @@
|
||||
else
|
||||
del(D)
|
||||
|
||||
H.visible_message("\red[H] splits apart with a wet slithering noise!")
|
||||
H.visible_message("\red[H] splits apart with a wet slithering noise!") */
|
||||
|
||||
/datum/species/machine
|
||||
name = "Machine"
|
||||
|
||||
@@ -457,10 +457,10 @@
|
||||
return 1
|
||||
|
||||
//Antag Creatures!
|
||||
if(ispath(MP, /mob/living/simple_animal/hostile/carp))
|
||||
/* if(ispath(MP, /mob/living/simple_animal/hostile/carp))
|
||||
return 1
|
||||
if(ispath(MP, /mob/living/simple_animal/hostile/giant_spider))
|
||||
return 1
|
||||
return 1 */
|
||||
if(ispath(MP, /mob/living/simple_animal/borer))
|
||||
return 1
|
||||
if(ispath(MP, /mob/living/carbon/alien))
|
||||
|
||||
@@ -106,7 +106,21 @@
|
||||
var/datum/reagents/R = new/datum/reagents(50)
|
||||
reagents = R
|
||||
R.my_atom = src
|
||||
R.add_reagent("zombiepowder", 10)
|
||||
R.add_reagent("cryptobiolin", 15)
|
||||
R.add_reagent("stoxin", 30)
|
||||
R.add_reagent("mutetoxin", 15)
|
||||
..()
|
||||
return
|
||||
|
||||
/obj/item/weapon/pen/paralysis/attackby(var/obj/item/O as obj, var/mob/user as mob) //courtesy of FalseIncarnate!
|
||||
|
||||
if (O.is_open_container())
|
||||
//Check if container is of the "glass" subtype (includes buckets, beakers, vials)
|
||||
if(istype(O, /obj/item/weapon/reagent_containers/glass))
|
||||
var/obj/item/weapon/reagent_containers/glass/C = O
|
||||
//Check if container is empty
|
||||
if(!C.reagents.total_volume)
|
||||
user << "\red [C] is empty."
|
||||
return
|
||||
//Container not empty, transfer contents to tray
|
||||
var/trans = C.reagents.trans_to(src, C.amount_per_transfer_from_this)
|
||||
user << "\blue You transfer [trans] units of the solution to [src]."
|
||||
@@ -174,7 +174,11 @@
|
||||
return min(rand(20,80),rand(20,80))
|
||||
if (100 to 250-1)
|
||||
return min(rand(20,65),rand(20,65))*/
|
||||
if (1000000 to INFINITY)
|
||||
if (5000000 to INFINITY)
|
||||
return min(rand(200,300),rand(200,300))
|
||||
if (4000000 to 5000000-1)
|
||||
return min(rand(80,180),rand(80,180))
|
||||
if (1000000 to 4000000-1)
|
||||
return min(rand(50,160),rand(50,160))
|
||||
if (200000 to 1000000-1)
|
||||
return min(rand(25,80),rand(25,80))
|
||||
|
||||
@@ -373,7 +373,9 @@
|
||||
return min(rand(20,65),rand(20,65))
|
||||
if (1000 to 10000-1)
|
||||
return min(rand(10,20),rand(10,20))*/
|
||||
if (4000000 to INFINITY)
|
||||
if (5000000 to INFINITY)
|
||||
return min(rand(200,300),rand(200,300))
|
||||
if (4000000 to 5000000)
|
||||
return min(rand(80,180),rand(80,180))
|
||||
if (1000000 to 4000000)
|
||||
return min(rand(50,160),rand(50,160))
|
||||
@@ -455,8 +457,8 @@
|
||||
//No animations will be performed by this proc.
|
||||
/proc/electrocute_mob(mob/living/carbon/M as mob, var/power_source, var/obj/source, var/siemens_coeff = 1.0)
|
||||
if(istype(M.loc,/obj/mecha)) return 0 //feckin mechs are dumb
|
||||
|
||||
//This is for performance optimization only.
|
||||
|
||||
//This is for performance optimization only.
|
||||
//DO NOT modify siemens_coeff here. That is checked in human/electrocute_act()
|
||||
if(istype(M,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = M
|
||||
|
||||
@@ -70,11 +70,11 @@ obj/item/weapon/gun/energy/laser/retro
|
||||
name = "laser cannon"
|
||||
desc = "With the L.A.S.E.R. cannon, the lasing medium is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core. This incredible technology may help YOU achieve high excitation rates with small laser volumes!"
|
||||
icon_state = "lasercannon"
|
||||
// fire_sound = 'sound/weapons/lasercannonfire.ogg'
|
||||
fire_sound = 'sound/weapons/lasercannonfire.ogg'
|
||||
origin_tech = "combat=4;materials=3;powerstorage=3"
|
||||
projectile_type = "/obj/item/projectile/beam/heavylaser"
|
||||
charge_cost = 500 // Half the cost of the regular laser, weaker projectile.
|
||||
fire_delay = 3
|
||||
charge_cost = 1250
|
||||
fire_delay = 10
|
||||
|
||||
isHandgun()
|
||||
return 0
|
||||
|
||||
@@ -304,11 +304,11 @@ var/list/beam_master = list()
|
||||
flag = "laser"
|
||||
eyeblur = 2
|
||||
|
||||
//changing heavy lasers to shoot twice as fast as regular lasers, and do a bit more DPS.
|
||||
//Heavy lasers now deal slightly more damage, but have a slower firing rate; overall DPS still identical to lasers.
|
||||
/obj/item/projectile/beam/heavylaser
|
||||
name = "heavy laser"
|
||||
icon_state = "heavylaser"
|
||||
damage = 25
|
||||
damage = 50
|
||||
|
||||
/obj/item/projectile/beam/xray
|
||||
name = "xray beam"
|
||||
|
||||
@@ -246,7 +246,7 @@
|
||||
ui_title = "Soda Dispens-o-matic"
|
||||
energy = 100
|
||||
max_energy = 100
|
||||
dispensable_reagents = list("water","ice","coffee","tea","icetea","cola","spacemountainwind","dr_gibb","space_up","tonic","sodawater","lemon_lime","sugar","orangejuice","limejuice","tomatojuice" ,"watermelonjuice","berryjuice")
|
||||
dispensable_reagents = list("water","ice", "milk", "soymilk", "coffee","tea","hot_coco", "cola","spacemountainwind","dr_gibb","space_up","tonic","sodawater","lemon_lime","sugar","orangejuice", "lemonjuice", "limejuice","tomatojuice", "banana", "watermelonjuice", "carrotjuice", "potato", "berryjuice")
|
||||
hack_message = "You change the mode from 'McNano' to 'Pizza King'."
|
||||
unhack_message = "You change the mode from 'Pizza King' to 'McNano'."
|
||||
hacked_reagents = list("thirteenloko")
|
||||
@@ -258,10 +258,10 @@
|
||||
energy = 100
|
||||
max_energy = 100
|
||||
desc = "A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one."
|
||||
dispensable_reagents = list("ice","cream","beer","kahlua","whiskey","wine","vodka","gin","rum","tequila","vermouth","cognac","ale","mead")
|
||||
dispensable_reagents = list("ice","cream","beer","kahlua","whiskey","wine","vodka","gin","rum","tequilla","vermouth","cognac","ale","mead")
|
||||
hack_message = "You disable the 'nanotrasen-are-cheap-bastards' lock, enabling hidden and very expensive boozes."
|
||||
unhack_message = "You re-enable the 'nanotrasen-are-cheap-bastards' lock, disabling hidden and very expensive boozes."
|
||||
hacked_reagents = list("goldschlager","patron", "nothing")
|
||||
hacked_reagents = list("goldschlager","patron", "absinthe", "ethanol", "nothing")
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -510,8 +510,8 @@ datum
|
||||
description = "An effective hypnotic used to treat insomnia."
|
||||
reagent_state = LIQUID
|
||||
color = "#E895CC" // rgb: 232, 149, 204
|
||||
toxod = 40
|
||||
oxyod = 40
|
||||
oxyod = 100
|
||||
toxod = 100
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
@@ -522,7 +522,7 @@ datum
|
||||
if(15 to 25)
|
||||
M.drowsyness = max(M.drowsyness, 20)
|
||||
if(25 to INFINITY)
|
||||
M.Weaken(20)
|
||||
M.Paralyse(20)
|
||||
M.drowsyness = max(M.drowsyness, 30)
|
||||
data++
|
||||
..()
|
||||
@@ -1111,6 +1111,7 @@ datum
|
||||
reagent_state = SOLID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
toxod = OVERDOSE/3
|
||||
scannable = 1
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
@@ -1240,6 +1241,7 @@ datum
|
||||
toxod = OVERDOSE/4.5
|
||||
oxyod = OVERDOSE/4.5
|
||||
custom_metabolism = 0.25 // Lasts 10 minutes for 15 units
|
||||
scannable = 1
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if (volume > overdose)
|
||||
@@ -1448,14 +1450,17 @@ datum
|
||||
return
|
||||
|
||||
plantbgone
|
||||
scannable = 1
|
||||
name = "Plant-B-Gone"
|
||||
id = "plantbgone"
|
||||
description = "A harmful toxic mixture to kill plantlife. Do not ingest!"
|
||||
reagent_state = LIQUID
|
||||
color = "#49002E" // rgb: 73, 0, 46
|
||||
toxod = OVERDOSE/3
|
||||
burnod = OVERDOSE/3
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
M.adjustToxLoss(2)
|
||||
..()
|
||||
return
|
||||
|
||||
// Clear off wallrot fungi
|
||||
reaction_turf(var/turf/T, var/volume)
|
||||
@@ -1500,7 +1505,6 @@ datum
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
toxod = OVERDOSE
|
||||
scannable = 1
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
@@ -1546,6 +1550,7 @@ datum
|
||||
color = "#E9D66B" // rgb: 233, 214, 107
|
||||
toxod = OVERDOSE/1.5
|
||||
burnod = OVERDOSE/1.5
|
||||
scannable = 1
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
@@ -1599,6 +1604,7 @@ datum
|
||||
color = "#ECD540" // rgb: 236, 213, 64
|
||||
toxod = OVERDOSE
|
||||
bruteod = OVERDOSE
|
||||
scannable = 1
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(M.stat == 2.0)
|
||||
@@ -1697,7 +1703,7 @@ datum
|
||||
return
|
||||
if(!M) M = holder.my_atom
|
||||
if(!alien || alien != IS_DIONA)
|
||||
if(M.getOxyLoss()) M.adjustOxyLoss(-1*REM)
|
||||
if(M.getOxyLoss() && prob(80)) M.adjustOxyLoss(-1*REM)
|
||||
if(M.getBruteLoss() && prob(80)) M.heal_organ_damage(1*REM,0)
|
||||
if(M.getFireLoss() && prob(80)) M.heal_organ_damage(0,1*REM)
|
||||
if(M.getToxLoss() && prob(80)) M.adjustToxLoss(-1*REM)
|
||||
@@ -1792,11 +1798,11 @@ datum
|
||||
synaptizine
|
||||
name = "Synaptizine"
|
||||
id = "synaptizine"
|
||||
description = "Synaptizine is used to treat various diseases."
|
||||
description = "Synaptizine is a synaptic stimulant that can also be used to treat certain diseases."
|
||||
reagent_state = LIQUID
|
||||
color = "#C8A5DC" // rgb: 200, 165, 220
|
||||
custom_metabolism = 0.01
|
||||
toxod = OVERDOSE
|
||||
custom_metabolism = 0.1
|
||||
toxod = OVERDOSE/4.5
|
||||
scannable = 1
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
@@ -1808,7 +1814,6 @@ datum
|
||||
if(holder.has_reagent("mindbreaker"))
|
||||
holder.remove_reagent("mindbreaker", 5)
|
||||
M.hallucination = max(0, M.hallucination - 10)
|
||||
if(prob(60)) M.adjustToxLoss(1)
|
||||
..()
|
||||
return
|
||||
|
||||
@@ -1854,6 +1859,7 @@ datum
|
||||
color = "#BFFF00" // rgb: 191, 255, 0
|
||||
toxod = OVERDOSE/1.5
|
||||
burnod = OVERDOSE/1.5
|
||||
scannable = 1
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(M.stat == 2.0)
|
||||
@@ -2082,6 +2088,18 @@ datum
|
||||
M.status_flags &= ~FAKEDEATH
|
||||
..()8*/
|
||||
|
||||
mutetoxin
|
||||
name = "Mute Toxin"
|
||||
id = "mutetoxin"
|
||||
description = "A toxin that temporarily paralyzes the vocal cords."
|
||||
reagent_state = LIQUID
|
||||
color = "#F0F8FF" // rgb: 240, 248, 255
|
||||
|
||||
on_mob_life(var/mob/living/M)
|
||||
if(!M) M = holder.my_atom
|
||||
M.silent += REM + 1
|
||||
..()
|
||||
|
||||
mindbreaker
|
||||
name = "Mindbreaker Toxin"
|
||||
id = "mindbreaker"
|
||||
@@ -2246,6 +2264,7 @@ datum
|
||||
description = "A powerful oxidizer that reacts with ethanol."
|
||||
reagent_state = SOLID
|
||||
color = "#605048" // rgb: 96, 80, 72
|
||||
scannable = 1
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
@@ -2384,6 +2403,7 @@ datum
|
||||
nutriment_factor = 10 * REAGENTS_METABOLISM
|
||||
color = "#BBEDA4" // rgb: 187, 237, 164
|
||||
toxod = OVERDOSE/2
|
||||
scannable = 1
|
||||
|
||||
on_mob_life(var/mob/living/M as mob)
|
||||
if(!M) M = holder.my_atom
|
||||
@@ -3416,12 +3436,6 @@ datum
|
||||
rum
|
||||
name = "Rum"
|
||||
id = "rum"
|
||||
description = "Yohoho and all that."
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
deadrum
|
||||
name = "Deadrum"
|
||||
id = "rum"
|
||||
description = "Popular with the sailors. Not very popular with everyone else."
|
||||
color = "#664300" // rgb: 102, 67, 0
|
||||
|
||||
|
||||
@@ -105,6 +105,13 @@ datum
|
||||
required_reagents = list("inaprovaline" = 1, "ethanol" = 1, "oxygen" = 1)
|
||||
result_amount = 3
|
||||
|
||||
paracetamol
|
||||
name = "Paracetamol"
|
||||
id = "paracetamol"
|
||||
result = "paracetamol"
|
||||
required_reagents = list("tramadol" = 1, "sugar" = 1, "water" = 1)
|
||||
result_amount = 3
|
||||
|
||||
oxycodone
|
||||
name = "Oxycodone"
|
||||
id = "oxycodone"
|
||||
@@ -494,6 +501,13 @@ datum
|
||||
required_reagents = list("carpotoxin" = 1, "stoxin" = 1, "copper" = 1)
|
||||
result_amount = 3
|
||||
|
||||
mutetoxin
|
||||
name = "Mute toxin"
|
||||
id = "mutetoxin"
|
||||
result = "mutetoxin"
|
||||
required_reagents = list("uranium" = 2, "water" = 1, "carbon" = 1)
|
||||
result_amount = 2
|
||||
|
||||
rezadone
|
||||
name = "Rezadone"
|
||||
id = "rezadone"
|
||||
|
||||
@@ -201,7 +201,8 @@
|
||||
icon_state = "thirteen_loko"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("thirteenloko", 30)
|
||||
reagents.add_reagent("thirteenloko", 25)
|
||||
reagents.add_reagent("psilocybin", 5)
|
||||
src.pixel_x = rand(-10.0, 10)
|
||||
src.pixel_y = rand(-10.0, 10)
|
||||
|
||||
@@ -221,8 +222,7 @@
|
||||
icon_state = "starkist"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("cola", 15)
|
||||
reagents.add_reagent("orangejuice", 15)
|
||||
reagents.add_reagent("brownstar", 30)
|
||||
src.pixel_x = rand(-10.0, 10)
|
||||
src.pixel_y = rand(-10.0, 10)
|
||||
|
||||
|
||||
@@ -116,6 +116,10 @@
|
||||
icon_state = "chocolateglass"
|
||||
name = "Glass of chocolate"
|
||||
desc = "Tasty"
|
||||
if("hot_coco")
|
||||
icon_state = "hot_coco"
|
||||
name = "Glass of hot coco"
|
||||
desc = "Delicious and cozy"
|
||||
if("lemonjuice")
|
||||
icon_state = "lemonglass"
|
||||
name = "Glass of lemonjuice"
|
||||
@@ -192,6 +196,10 @@
|
||||
icon_state = "rumglass"
|
||||
name = "Glass of Rum"
|
||||
desc = "Now you want to Pray for a pirate suit, don't you?"
|
||||
if("absinthe")
|
||||
icon_state = "absinthebottle"
|
||||
name = "Glass of Absinthe"
|
||||
desc = "The green fairy is going to get you now!"
|
||||
if("gintonic")
|
||||
icon_state = "gintonicglass"
|
||||
name = "Gin and Tonic"
|
||||
@@ -356,6 +364,10 @@
|
||||
icon_state = "carrotjuice"
|
||||
name = "Glass of carrot juice"
|
||||
desc = "It is just like a carrot but without crunching."
|
||||
if("potato")
|
||||
icon_state = "glass_brown"
|
||||
name = "Glass of potato juice"
|
||||
desc = "Who in the hell requests this? Gross!"
|
||||
if("banana")
|
||||
icon_state = "banana"
|
||||
name = "Glass of banana juice"
|
||||
|
||||
@@ -1243,7 +1243,8 @@
|
||||
icon_state = "chinese2"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("nutriment", 6)
|
||||
reagents.add_reagent("nutriment", 5)
|
||||
reagents.add_reagent("carpotoxin", 1)
|
||||
bitesize = 2
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/chinese/newdles
|
||||
@@ -1261,7 +1262,8 @@
|
||||
icon_state = "chinese4"
|
||||
New()
|
||||
..()
|
||||
reagents.add_reagent("nutriment", 6)
|
||||
reagents.add_reagent("nutriment", 3)
|
||||
reagents.add_reagent("rice", 3)
|
||||
bitesize = 2
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/syndicake
|
||||
|
||||
@@ -60,6 +60,7 @@
|
||||
icon_state = "autoinjector"
|
||||
item_state = "autoinjector"
|
||||
amount_per_transfer_from_this = 5
|
||||
possible_transfer_amounts = list(5)
|
||||
volume = 5
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/autoinjector/New()
|
||||
|
||||
@@ -82,116 +82,20 @@
|
||||
|
||||
// Bone White - Empty sypmtoms. There is a better way of handling this but this is much faster.
|
||||
|
||||
/datum/disease2/effect/invisible_stage_onea
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 1
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_oneb
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 1
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
|
||||
/datum/disease2/effect/invisible_stage_twoa
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 2
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_twob
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 2
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_twoc
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 2
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_twod
|
||||
name = "Non-existant Syndrome"
|
||||
/datum/disease2/effect/invisible_stage_two
|
||||
name = "Patience Syndrome"
|
||||
stage = 2
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
|
||||
/datum/disease2/effect/invisible_stage_threea
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 3
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_threeb
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 3
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_threec
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 3
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_threed
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 3
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_threee
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 3
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_threef
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 3
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_threeg
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 3
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_threeh
|
||||
name = "Non-existant Syndrome"
|
||||
/datum/disease2/effect/invisible_stage_three
|
||||
name = "Delayed Syndrome"
|
||||
stage = 3
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
|
||||
/datum/disease2/effect/invisible_stage_foura
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 4
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_fourb
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 4
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_fourc
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 4
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_fourd
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 4
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_foure
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 4
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_fourf
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 4
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_fourg
|
||||
name = "Non-existant Syndrome"
|
||||
stage = 4
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
/datum/disease2/effect/invisible_stage_fourh
|
||||
name = "Non-existant Syndrome"
|
||||
/datum/disease2/effect/invisible_stage_four
|
||||
name = "Anticipation Syndrome"
|
||||
stage = 4
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
return
|
||||
@@ -227,10 +131,6 @@
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
mob.gib()
|
||||
|
||||
/datum/disease2/effect/blank_stage_4
|
||||
name = "Nonexistant Syndrome"
|
||||
stage = 4
|
||||
|
||||
/datum/disease2/effect/radian
|
||||
name = "Radian's Syndrome"
|
||||
stage = 4
|
||||
@@ -469,7 +369,8 @@
|
||||
|
||||
*/
|
||||
|
||||
/datum/disease2/effect/orbweapon
|
||||
/*
|
||||
/datum/disease2/effect/orbweapon //peopel are just griefing the shit out of each other with this..and with a constantly regenerating weapon that has a throwforce of 30? I can see why.
|
||||
name = "Biolobulin Effect"
|
||||
stage = 4
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
@@ -488,7 +389,7 @@
|
||||
if (slot == slot_l_hand)
|
||||
canremove = 1 //curses!
|
||||
..()
|
||||
|
||||
*/
|
||||
|
||||
/datum/disease2/effect/plasma
|
||||
name = "Toxin Sublimation"
|
||||
|
||||
Reference in New Issue
Block a user