Ports TG ID cards (#19807)

* new ids!

* tcomms fix for ERT

* as above

* star for ERT commander

* Syndie commander ID gets a star instead of crown

* fixed TDred ID card

* cmag tweak

* pda id overlay

* whoops i fucked up shaftminer

* first pass

* jobs_centcom

* SHHHHH

* WHY DO YOU HAVE GLOVES?
This commit is contained in:
Bm0n
2022-12-24 12:15:49 -05:00
committed by GitHub
parent a88828ff47
commit 4bb0eb822d
21 changed files with 334 additions and 37 deletions
+1
View File
@@ -26,6 +26,7 @@ GLOBAL_DATUM_INIT(crew_repository, /datum/repository/crew, new())
bold_jobs = list()
bold_jobs += GLOB.command_positions
bold_jobs += get_all_centcom_jobs()
bold_jobs += get_all_ERT_jobs()
bold_jobs += list("Nanotrasen Representative", "Blueshield", "Magistrate")
for(var/thing in GLOB.human_list)
+33
View File
@@ -492,6 +492,39 @@ GLOBAL_VAR_INIT(record_id_num, 1001)
if("Syndicate Nuclear Operative")
clothes_s = new /icon('icons/mob/clothing/under/syndicate.dmi', "syndicate_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "jackboots"), ICON_UNDERLAY)
if("Emergency Response Team Officer")
clothes_s = new /icon('icons/mob/clothing/under/centcom.dmi', "officer_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "jackboots"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "swat_gl"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/belt.dmi', "security"), ICON_OVERLAY)
if("Emergency Response Team Engineer")
clothes_s = new /icon('icons/mob/clothing/under/centcom.dmi', "officer_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "workboots"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "swat_gl"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/belt.dmi', "utility"), ICON_OVERLAY)
if("Emergency Response Team Medic")
clothes_s = new /icon('icons/mob/clothing/under/centcom.dmi', "officer_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "white"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "swat_gl"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/belt.dmi', "medical"), ICON_OVERLAY)
if("Emergency Response Team Inquisitor")
clothes_s = new /icon('icons/mob/clothing/under/centcom.dmi', "officer_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "jackboots"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "swat_gl"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/belt.dmi', "claymore"), ICON_OVERLAY)
if("Emergency Response Team Janitor")
clothes_s = new /icon('icons/mob/clothing/under/centcom.dmi', "officer_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "galoshes"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "swat_gl"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/belt.dmi', "janibelt"), ICON_OVERLAY)
if("Emergency Response Team Leader")
clothes_s = new /icon('icons/mob/clothing/under/centcom.dmi', "officer_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "laceups"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "wgloves"), ICON_UNDERLAY)
if("Emergency Response Team Member")
clothes_s = new /icon('icons/mob/clothing/under/centcom.dmi', "officer_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "jackboots"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "swat_gl"), ICON_UNDERLAY)
else
if(H.mind && (H.mind.assigned_role in get_all_centcom_jobs()))
clothes_s = new /icon('icons/mob/clothing/under/centcom.dmi', "officer_s")