From 4bdd8a06ba7fe8447fb68be4350714ee0ade4f10 Mon Sep 17 00:00:00 2001 From: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com> Date: Thu, 23 Jan 2025 00:21:16 -0500 Subject: [PATCH] [LORE] Bluespace Lore Pass Pt. 1 (#27809) * when the space is blue * Update bio_chip_fluff.dm * Update wormhole_jaunter.dm * Update magazines.dm * Update bags.dm * Update magazines.dm * Update dance_machine.dm Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com> * Update closets.dm Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com> --------- Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com> Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com> --- code/datums/uplink_items/uplink_traitor.dm | 2 +- code/game/gamemodes/cult/cult_items.dm | 2 +- code/game/gamemodes/vampire/traitor_vamp.dm | 2 +- code/game/gamemodes/vampire/vampire_gamemode.dm | 2 +- code/game/gamemodes/wizard/soulstone.dm | 4 ++-- code/game/machinery/dance_machine.dm | 2 +- code/game/machinery/tcomms/tcomms_base.dm | 2 +- code/game/mecha/equipment/tools/janitor_tools.dm | 4 ++-- code/game/objects/items/salvage.dm | 2 +- code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm | 2 +- code/game/objects/items/weapons/storage/backpack.dm | 2 +- code/game/objects/items/weapons/storage/bags.dm | 2 +- code/game/objects/items/weapons/storage/belt.dm | 2 +- code/game/objects/structures/crates_lockers/closets.dm | 2 +- code/game/objects/structures/crates_lockers/crates.dm | 2 +- .../antagonists/vampire/vampire_powers/hemomancer_powers.dm | 4 ++-- code/modules/awaymissions/mission_code/ruins/oldstation.dm | 2 +- code/modules/awaymissions/mission_code/ruins/telecomns.dm | 2 +- code/modules/mining/equipment/wormhole_jaunter.dm | 3 ++- code/modules/mob/living/simple_animal/hostile/hellhound.dm | 2 +- code/modules/projectiles/ammunition/magazines.dm | 3 ++- code/modules/projectiles/guns/energy/telegun.dm | 2 +- code/modules/projectiles/projectile/special_projectiles.dm | 4 ++-- code/modules/reagents/chemistry/reagents/alcohol.dm | 4 ++-- code/modules/reagents/reagent_containers/glass_containers.dm | 2 +- code/modules/recycling/belt-placer.dm | 2 +- code/modules/research/designs/bluespace_designs.dm | 4 ++-- code/modules/research/designs/janitorial_designs.dm | 2 +- code/modules/research/designs/stock_parts_designs.dm | 2 +- 29 files changed, 37 insertions(+), 35 deletions(-) diff --git a/code/datums/uplink_items/uplink_traitor.dm b/code/datums/uplink_items/uplink_traitor.dm index 214ba14e43e..3c7aed661e7 100644 --- a/code/datums/uplink_items/uplink_traitor.dm +++ b/code/datums/uplink_items/uplink_traitor.dm @@ -228,7 +228,7 @@ /datum/uplink_item/jobspecific/telegun name = "Telegun" - desc = "An extremely high-tech energy gun that utilizes bluespace technology to teleport away living targets. Select the target beacon on the telegun itself; projectiles will send targets to the beacon locked onto. Can only send targets to beacons in-sector unless they are emagged!" + desc = "An extremely high-tech energy gun that utilizes jury-rigged bluespace technology to teleport away living targets. Select the target beacon on the telegun itself; projectiles will send targets to the beacon locked onto. Can only send targets to beacons in-sector unless they are emagged!" reference = "TG" item = /obj/item/gun/energy/telegun cost = 50 diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index 9e36aeaf9f5..2c51ad4dd04 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -727,7 +727,7 @@ name = "reality sunderer" icon = 'icons/obj/cult.dmi' icon_state = "amulet" - desc = "Some amulet made out of metal, bluespace crystals, and blood. Allows cultists to open portals over teleport runes, destroying the rune in the process." + desc = "An elaborately carved amulet resembling a human eye. Looking directly at it sends shivers down your spine. Allows cultists to open portals over teleport runes, destroying the rune in the process." w_class = WEIGHT_CLASS_SMALL diff --git a/code/game/gamemodes/vampire/traitor_vamp.dm b/code/game/gamemodes/vampire/traitor_vamp.dm index 68224edcc12..c45cb7dcd1f 100644 --- a/code/game/gamemodes/vampire/traitor_vamp.dm +++ b/code/game/gamemodes/vampire/traitor_vamp.dm @@ -13,7 +13,7 @@ /datum/game_mode/traitor/vampire/announce() to_chat(world, "The current game mode is - Traitor+Vampire!") - to_chat(world, "There are Bluespace Vampires infesting your fellow crew on the station along with some syndicate operatives out for their own gain! Do not let the vampires and the traitors succeed!") + to_chat(world, "There are Vampires on the station along with syndicate operatives out for their own gain! Do not let the vampires and the traitors succeed!") /datum/game_mode/traitor/vampire/pre_setup() diff --git a/code/game/gamemodes/vampire/vampire_gamemode.dm b/code/game/gamemodes/vampire/vampire_gamemode.dm index 05b15dae3a0..4ad4a77db41 100644 --- a/code/game/gamemodes/vampire/vampire_gamemode.dm +++ b/code/game/gamemodes/vampire/vampire_gamemode.dm @@ -12,7 +12,7 @@ /datum/game_mode/vampire/announce() to_chat(world, "The current game mode is - Vampires!") - to_chat(world, "There are Bluespace Vampires infesting your fellow crewmates, keep your blood close and neck safe!") + to_chat(world, "There are Vampires aboard, keep your blood close and neck safe!") /datum/game_mode/vampire/pre_setup() diff --git a/code/game/gamemodes/wizard/soulstone.dm b/code/game/gamemodes/wizard/soulstone.dm index 2cf42faeaee..73675382d74 100644 --- a/code/game/gamemodes/wizard/soulstone.dm +++ b/code/game/gamemodes/wizard/soulstone.dm @@ -1,12 +1,12 @@ // This whole file really needs reorganising at some point, or at the very least the construct stuff should be moved somewhere else. /obj/item/soulstone - name = "soul stone shard" + name = "soul stone" icon = 'icons/obj/wizard.dmi' icon_state = "soulstone" item_state = "electronic" belt_icon = "soulstone" var/icon_state_full = "soulstone2" - desc = "A fragment of the legendary treasure known simply as the 'Soul Stone'. The shard still flickers with a fraction of the full artifact's power." + desc = "A weighty shard of dark crystal, flickering with eldritch energy. A soul can be bound within, forced to obey the commands of the owner." w_class = WEIGHT_CLASS_TINY slot_flags = ITEM_SLOT_BELT origin_tech = "bluespace=4;materials=5" diff --git a/code/game/machinery/dance_machine.dm b/code/game/machinery/dance_machine.dm index c2389895e0c..d545b1c6e13 100644 --- a/code/game/machinery/dance_machine.dm +++ b/code/game/machinery/dance_machine.dm @@ -510,7 +510,7 @@ /obj/machinery/disco/immobile name = "radiant dance machine mark V" - desc = "The mark V is nigh-immovable, thanks to its bluespace-plastitanium anchor. The technology required to stop visitors from stealing this thing is astounding." + desc = "A massive disco ball permanently anchored to the floor with heat-sealed bolts. Merely being in the presence of such a majestic contraption fills you with the urge to dance." anchored = TRUE /obj/machinery/disco/immobile/wrench_act() diff --git a/code/game/machinery/tcomms/tcomms_base.dm b/code/game/machinery/tcomms/tcomms_base.dm index 6c7520a80b8..2ec9d81d817 100644 --- a/code/game/machinery/tcomms/tcomms_base.dm +++ b/code/game/machinery/tcomms/tcomms_base.dm @@ -133,7 +133,7 @@ GLOBAL_LIST_EMPTY(tcomms_machines) if(active) active = FALSE // This needs a timer because otherwise its on the shuttle Z and the message is missed - addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, visible_message), "Radio equipment on [src] has been overloaded by heavy bluespace interference. Please restart the machine."), 5) + addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, visible_message), "Radio equipment on [src] has suffered an unidentified malfunction. Please restart the machine."), 5) update_icon(UPDATE_ICON_STATE) diff --git a/code/game/mecha/equipment/tools/janitor_tools.dm b/code/game/mecha/equipment/tools/janitor_tools.dm index 62f424914ca..ba3b3143d64 100644 --- a/code/game/mecha/equipment/tools/janitor_tools.dm +++ b/code/game/mecha/equipment/tools/janitor_tools.dm @@ -220,8 +220,8 @@ // Garbage Magnet /obj/item/mecha_parts/mecha_equipment/janitor/garbage_magnet name = "\improper WA1E Garbage Magnet" - desc = "Bluespace technology integrated with an oversized garbage bag and heavy duty magnets allows this device to pick up all manner of litter. \ - The complex technology prevents users from directly looking inside the bag." + desc = "An industrial vaccuum cleaner integrated with an oversized garbage bag and heavy duty magnets allows this device to pick up all manner of litter. \ + The device's safety systems prevent users from directly looking inside the bag." icon_state = "mecha_trash_magnet" equip_cooldown = 1.5 SECONDS energy_drain = 5 diff --git a/code/game/objects/items/salvage.dm b/code/game/objects/items/salvage.dm index 9afe3d8885a..05dd4d4175f 100644 --- a/code/game/objects/items/salvage.dm +++ b/code/game/objects/items/salvage.dm @@ -79,7 +79,7 @@ /obj/item/salvage/loot/pirate name = "stolen jewellery" - desc = "A collection of stolen jewellery, fashioned from pilfered bluespace crystals and gems. Rumour has it, local pirates have been known to use these accessories to avoid capture." + desc = "A collection of stolen jewellery and gemstones. Gold, silver, sapphire, amethyst, and more, this bounty will surely fetch a good price on the market." icon_state = "pirate_treasure" hitsound = 'sound/items/handling/taperecorder_drop.ogg' pickup_sound = 'sound/items/handling/taperecorder_pickup.ogg' diff --git a/code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm b/code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm index b0b32d1da98..4b1b34bc813 100644 --- a/code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm +++ b/code/game/objects/items/weapons/bio_chips/bio_chip_fluff.dm @@ -142,7 +142,7 @@ name = "Syndicate S3 \"Stealth\" Bio-chip" life = "Unknown. No collected sample has been active long enough to determine lifespan." notes = "Manually activated by the user." - function = "Allows the user to summon a box from a bluespace pocket located inside the implant. The exterior of this box is lined with experimental cloaking panels which render the box invisible to the naked eye." + function = "A biochip housing a highly specialized cloaking nanoswarm. When activated, the nanoswarm will assemble into a box-like shape around the user and render them invisible. Solid impacts will temporarily disrupt the cloaking mechanism." /datum/implant_fluff/shock name = "Syndicate ARC-7 \"Power\" Bio-chip" diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm index 3a767524ad7..436fc8d1bd8 100644 --- a/code/game/objects/items/weapons/storage/backpack.dm +++ b/code/game/objects/items/weapons/storage/backpack.dm @@ -50,7 +50,7 @@ /obj/item/storage/backpack/holding name = "Bag of Holding" - desc = "A backpack that opens into a localized pocket of Bluespace." + desc = "A bleeding-edge backpack that uses bluespace technology to create a localized dimensional pocket for storage." origin_tech = "bluespace=5;materials=4;engineering=4;plasmatech=5" icon_state = "holdingpack" item_state = "holdingpack" diff --git a/code/game/objects/items/weapons/storage/bags.dm b/code/game/objects/items/weapons/storage/bags.dm index a4a11ba6442..8205c863ce0 100644 --- a/code/game/objects/items/weapons/storage/bags.dm +++ b/code/game/objects/items/weapons/storage/bags.dm @@ -98,7 +98,7 @@ /obj/item/storage/bag/trash/bluespace name = "trash bag of holding" - desc = "The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage." + desc = "An advanced trash bag that uses experimental bluespace technology to send stored trash to a specialized pocket dimension." icon_state = "bluetrashbag" belt_icon = "trashbag_blue" origin_tech = "materials=4;bluespace=4;engineering=4;plasmatech=3" diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index a3c57ce9dcc..d3a5f3d7f18 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -835,7 +835,7 @@ /obj/item/storage/belt/bluespace name = "Belt of Holding" - desc = "The greatest in pants-supporting technology." + desc = "A bleeding-edge storage medium that incorporates principles developed for the Bag of Holding into belt form." icon_state = "holdingbelt" item_state = "holdingbelt" storage_slots = 14 diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index a1e0b163ebf..a628356606b 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -510,7 +510,7 @@ /obj/structure/closet/bluespace name = "bluespace closet" - desc = "A storage unit that moves and stores through the fourth dimension." + desc = "An experimental storage unit which defies several conventional laws of physics. It appears to only tenuously exist on this plane of reality, allowing it to phase through anything less solid than a wall." density = FALSE icon_state = "bluespace" storage_capacity = 60 diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index 128209bca78..777a06ebea4 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -37,7 +37,7 @@ if(by_hand) for(var/obj/O in src) if(O.density) - var/response = tgui_alert(usr, "This crate has been packed with bluespace compression, an item inside won't fit back inside. Are you sure you want to open it?", "Bluespace Compression Warning", list("Yes", "No")) + var/response = tgui_alert(usr, "This crate has been packed extremely tightly, an item inside won't fit back inside. Are you sure you want to open it?", "Compressed Materials Warning", list("Yes", "No")) if(response != "Yes" || !Adjacent(usr)) return FALSE break diff --git a/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm b/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm index 1f08f7b4289..dd05286e2fc 100644 --- a/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm +++ b/code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm @@ -126,7 +126,7 @@ /datum/spell/vampire/blood_tendrils name = "Blood Tendrils (10)" - desc = "You summon blood tendrils from bluespace after a delay to ensnare people in an area, slowing them down." + desc = "You summon a small field of horrific blood tendrils after a delay to ensnare people in an area, slowing them down." gain_desc = "You have gained the ability to summon blood tendrils to slow people down in an area that you target." required_blood = 10 @@ -135,7 +135,7 @@ sound = 'sound/misc/enter_blood.ogg' var/area_of_affect = 1 - selection_activated_message = "You channel blood magics to weaken the bluespace veil. Left-click to cast at a target area!" + selection_activated_message = "You prepare to summon a set of blood tendrils. Left-click to cast at a target area!" selection_deactivated_message = "Your magics subside." /datum/spell/vampire/blood_tendrils/create_new_targeting() diff --git a/code/modules/awaymissions/mission_code/ruins/oldstation.dm b/code/modules/awaymissions/mission_code/ruins/oldstation.dm index 8a7ad3c4deb..7e8bb571a7d 100644 --- a/code/modules/awaymissions/mission_code/ruins/oldstation.dm +++ b/code/modules/awaymissions/mission_code/ruins/oldstation.dm @@ -438,7 +438,7 @@ opacity = TRUE icon = 'icons/obj/2x2.dmi' icon_state = "large_engine" - desc = "A very large bluespace engine used to propel very large ships." + desc = "A very large sublight engine used to propel very large ships." bound_width = 64 bound_height = 64 appearance_flags = LONG_GLIDE diff --git a/code/modules/awaymissions/mission_code/ruins/telecomns.dm b/code/modules/awaymissions/mission_code/ruins/telecomns.dm index 834c8a6d592..fdfc8029466 100644 --- a/code/modules/awaymissions/mission_code/ruins/telecomns.dm +++ b/code/modules/awaymissions/mission_code/ruins/telecomns.dm @@ -388,7 +388,7 @@ GLOBAL_LIST_EMPTY(telecomms_trap_tank) /obj/item/remote_ai_upload // A 1 use AI upload. Potential D.V.O.R.A.K reward. name = "remote AI upload" - desc = "A mobile AI upload. The bluespace relay will likely overload after one use. Make it count." + desc = "A mobile AI upload. The transmitter is extremely powerful, but will burn out after one use. Make it count." icon = 'icons/obj/device.dmi' icon_state = "dvorak_upload" w_class = WEIGHT_CLASS_TINY diff --git a/code/modules/mining/equipment/wormhole_jaunter.dm b/code/modules/mining/equipment/wormhole_jaunter.dm index 5195a1fdb39..a835cc797ff 100644 --- a/code/modules/mining/equipment/wormhole_jaunter.dm +++ b/code/modules/mining/equipment/wormhole_jaunter.dm @@ -4,7 +4,8 @@ GLOBAL_LIST_EMPTY(wormhole_effect) /**********************Jaunter**********************/ /obj/item/wormhole_jaunter name = "wormhole jaunter" - desc = "A single use device harnessing outdated wormhole technology, Nanotrasen has since turned its eyes to bluespace for more accurate teleportation. The wormholes it creates are unpleasant to travel through, to say the least.\nThanks to modifications provided by the Free Golems, this jaunter can be worn on the belt to provide protection from chasms." + desc = "A single use device harnessing outdated wormhole technology, Nanotrasen has since turned its eyes to bluespace for more accurate teleportation. \ + The wormholes it creates are unpleasant to travel through, to say the least. If attached to your belt, it'll automatically activate should you fall into a chasm." icon_state = "Jaunter" item_state = "electronic" throwforce = 0 diff --git a/code/modules/mob/living/simple_animal/hostile/hellhound.dm b/code/modules/mob/living/simple_animal/hostile/hellhound.dm index d87fbc58aa0..ea7efce6bb6 100644 --- a/code/modules/mob/living/simple_animal/hostile/hellhound.dm +++ b/code/modules/mob/living/simple_animal/hostile/hellhound.dm @@ -101,7 +101,7 @@ /mob/living/simple_animal/hostile/hellhound/greater name = "greater hellhound" - desc = "A demonic-looking black canine monster with glowing red eyes and sharp teeth. Greater hounds are far stronger than their lesser kin, and typically employed by powerful bluespace entities." + desc = "A demonic-looking black canine monster with glowing red eyes and sharp teeth. Greater hounds are far stronger than their lesser kin, and should be engaged with extreme caution." icon_state = "hellhoundgreater" icon_living = "hellhoundgreater" icon_resting = "hellhoundgreater_sit" diff --git a/code/modules/projectiles/ammunition/magazines.dm b/code/modules/projectiles/ammunition/magazines.dm index 1a02c79f355..be5694f1bf6 100644 --- a/code/modules/projectiles/ammunition/magazines.dm +++ b/code/modules/projectiles/ammunition/magazines.dm @@ -580,7 +580,8 @@ /// Used by red ERT. Keeps the size for them /obj/item/ammo_box/magazine/laser/ert name = "compact laser carbine projector magazine" - desc = "By use of bluespace technology, the ammo casings are stored in a pocket dimension, saving on space and making them EMP proof." + desc = "An ultra-compact magazine incorporating experimental bluespace technology to hold 20 rounds in a mag the size of a cigarette lighter, while keeping them safe from EMPs. Each magazine costs as much as 5 of the carbines that use it, \ + but nobody's accused NT budget allocation of being practical before." w_class = WEIGHT_CLASS_TINY /obj/item/ammo_box/magazine/laser/ert/emp_act(severity) diff --git a/code/modules/projectiles/guns/energy/telegun.dm b/code/modules/projectiles/guns/energy/telegun.dm index e0f6359abfd..042ed7036b6 100644 --- a/code/modules/projectiles/guns/energy/telegun.dm +++ b/code/modules/projectiles/guns/energy/telegun.dm @@ -2,7 +2,7 @@ /obj/item/gun/energy/telegun name = "teleporter gun" - desc = "An extremely high-tech bluespace energy gun capable of teleporting targets to Bluespace Beacons." + desc = "An extremely high-tech energy gun that utilizes jury-rigged bluespace technology to teleport away living targets." icon_state = "telegun" item_state = "telegun" origin_tech = "combat=6;materials=7;powerstorage=5;bluespace=5;syndicate=4" diff --git a/code/modules/projectiles/projectile/special_projectiles.dm b/code/modules/projectiles/projectile/special_projectiles.dm index 4e2aa0d6887..a33f148c00e 100644 --- a/code/modules/projectiles/projectile/special_projectiles.dm +++ b/code/modules/projectiles/projectile/special_projectiles.dm @@ -181,7 +181,7 @@ qdel(src) /obj/item/projectile/beam/wormhole - name = "bluespace beam" + name = "wormhole beam" icon_state = "spark" hitsound = "sparks" damage = 0 @@ -190,7 +190,7 @@ nodamage = TRUE /obj/item/projectile/beam/wormhole/orange - name = "orange bluespace beam" + name = "orange wormhole beam" color = "#FF6600" /obj/item/projectile/beam/wormhole/New(obj/item/ammo_casing/energy/wormhole/casing) diff --git a/code/modules/reagents/chemistry/reagents/alcohol.dm b/code/modules/reagents/chemistry/reagents/alcohol.dm index aaa372576e5..061e0a82471 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol.dm @@ -822,14 +822,14 @@ /datum/reagent/consumable/ethanol/singulo name = "Singulo" id = "singulo" - description = "A bluespace beverage!" + description = "The edge of eternity, contained in a glass." reagent_state = LIQUID color = "#2E6671" // rgb: 46, 102, 113 dizzy_adj = 30 SECONDS alcohol_perc = 0.7 drink_icon = "singulo" drink_name = "Singulo" - drink_desc = "A bluespace beverage." + drink_desc = "The edge of eternity, contained in a glass." taste_description = "infinity" goal_difficulty = REAGENT_GOAL_NORMAL diff --git a/code/modules/reagents/reagent_containers/glass_containers.dm b/code/modules/reagents/reagent_containers/glass_containers.dm index 41feae4ddfe..300fc2ee411 100644 --- a/code/modules/reagents/reagent_containers/glass_containers.dm +++ b/code/modules/reagents/reagent_containers/glass_containers.dm @@ -270,7 +270,7 @@ /obj/item/reagent_containers/glass/beaker/bluespace name = "bluespace beaker" - desc = "A bluespace beaker, powered by experimental bluespace technology and Element Cuban combined with the Compound Pete." + desc = "A bleeding-edge beaker that uses experimental bluespace technology to store massive quantities of liquid." icon_state = "beakerbluespace" materials = list(MAT_GLASS=3000) volume = 300 diff --git a/code/modules/recycling/belt-placer.dm b/code/modules/recycling/belt-placer.dm index 739ff0274d5..dbc357bea31 100644 --- a/code/modules/recycling/belt-placer.dm +++ b/code/modules/recycling/belt-placer.dm @@ -17,7 +17,7 @@ /obj/item/storage/conveyor/bluespace name = "bluespace conveyor belt placer" - desc = "This device facilitates the rapid deployment of conveyor belts. It utilises bluespace in order to hold many more belts than its regular counterpart." + desc = "This device facilitates the rapid deployment of conveyor belts via the incorporation of experimental Bluespace technology." icon_state = "bluespace_belt_placer" item_state = "bluespace_belt_placer" w_class = WEIGHT_CLASS_NORMAL diff --git a/code/modules/research/designs/bluespace_designs.dm b/code/modules/research/designs/bluespace_designs.dm index 6c54e8cb583..23b1b88ada9 100644 --- a/code/modules/research/designs/bluespace_designs.dm +++ b/code/modules/research/designs/bluespace_designs.dm @@ -23,7 +23,7 @@ /datum/design/bluespace_belt name = "Belt of Holding" - desc = "An astonishingly complex belt popularized by a rich bluespace technology magnate." + desc = "A bleeding-edge storage medium that brings the principles first used in the Bag of Holding to belt form." id = "bluespace_belt" req_tech = list("bluespace" = 7, "materials" = 5, "engineering" = 6, "plasmatech" = 6) build_type = PROTOLATHE @@ -53,7 +53,7 @@ /datum/design/bluespace_belt_holder name = "Bluespace Conveyor Belt Placer" - desc = "This device facilitates the rapid deployment of conveyor belts. This one is powered by bluespace." + desc = "This device facilitates the rapid deployment of conveyor belts via the incorporation of experimental Bluespace technology." id = "bluespace_belt_holder" req_tech = list("materials" = 1, "engineering" = 3, "bluespace" = 3) build_type = PROTOLATHE diff --git a/code/modules/research/designs/janitorial_designs.dm b/code/modules/research/designs/janitorial_designs.dm index f744f2d02b3..3b32f4dad3c 100644 --- a/code/modules/research/designs/janitorial_designs.dm +++ b/code/modules/research/designs/janitorial_designs.dm @@ -13,7 +13,7 @@ /datum/design/blutrash name = "Trash Bag of Holding" - desc = "An advanced trash bag with bluespace properties; capable of holding a plethora of garbage." + desc = "An advanced trash bag that uses experimental Bluespace technology to send stored trash to a specialized pocket dimension." id = "blutrash" req_tech = list("materials" = 5, "bluespace" = 4, "engineering" = 4, "plasmatech" = 3) build_type = PROTOLATHE diff --git a/code/modules/research/designs/stock_parts_designs.dm b/code/modules/research/designs/stock_parts_designs.dm index 892f821b116..2c76444b989 100644 --- a/code/modules/research/designs/stock_parts_designs.dm +++ b/code/modules/research/designs/stock_parts_designs.dm @@ -242,7 +242,7 @@ /datum/design/bs_rped name = "Bluespace RPED" - desc = "Powered by bluespace technology, this RPED variant can upgrade buildings from a distance, without needing to remove the panel first." + desc = "Incorporating experimental bluespace technology, this RPED variant can upgrade buildings from a distance, without needing to remove the panel first." id = "bs_rped" req_tech = list("engineering" = 4, "bluespace" = 3) build_type = PROTOLATHE