Wormhole gun fixes and changes (#4792)

* Wormhole gun fixes and changes

* icon_state

* Revert lack of decay chance
This commit is contained in:
monster860
2016-06-28 11:33:26 -04:00
committed by Fox McCloud
parent 623f970354
commit 4bf28bdc33
2 changed files with 10 additions and 3 deletions
@@ -279,13 +279,13 @@
desc = "A projector that emits high density quantum-coupled bluespace beams."
ammo_type = list(/obj/item/ammo_casing/energy/wormhole, /obj/item/ammo_casing/energy/wormhole/orange)
item_state = null
icon_state = "wormhole_projector100"
icon_state = "wormhole_projector1"
var/obj/effect/portal/blue
var/obj/effect/portal/orange
/obj/item/weapon/gun/energy/wormhole_projector/update_icon()
icon_state = "[initial(icon_state)][select]"
icon_state = "wormhole_projector[select]"
item_state = icon_state
return
@@ -306,6 +306,8 @@
/obj/item/weapon/gun/energy/wormhole_projector/proc/create_portal(obj/item/projectile/beam/wormhole/W)
var/obj/effect/portal/P = new /obj/effect/portal(get_turf(W), null, src)
P.precision = 0
P.failchance = 0
P.can_multitool_to_remove = 1
if(W.name == "bluespace beam")
qdel(blue)
blue = P