diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm index d93ac8cde77..ea0f96c16c6 100644 --- a/code/game/objects/items/weapons/flamethrower.dm +++ b/code/game/objects/items/weapons/flamethrower.dm @@ -25,6 +25,7 @@ var/create_full = FALSE var/create_with_tank = FALSE var/igniter_type = /obj/item/assembly/igniter + new_attack_chain = TRUE /obj/item/flamethrower/Destroy() QDEL_NULL(weldtool) @@ -67,9 +68,10 @@ else return TRUE -/obj/item/flamethrower/attack__legacy__attackchain(mob/living/target, mob/living/user) +/obj/item/flamethrower/interact_with_atom(atom/target, mob/living/user, list/modifiers) if(!cigarette_lighter_act(user, target)) - return ..() + return NONE + return ITEM_INTERACT_COMPLETE /obj/item/flamethrower/cigarette_lighter_act(mob/living/user, mob/living/target, obj/item/direct_attackby_item) var/obj/item/clothing/mask/cigarette/cig = ..() @@ -105,8 +107,7 @@ else user.visible_message( SPAN_DANGER("[user] carelessly lifts up [src] and releases a large burst of flame at [target] to light [target.p_their()] [cig.name], accidentally setting [target.p_them()] ablaze!"), - "You lift up [src] up and point it at [target], squeezing the trigger to light [target.p_their()] [cig.name]. \ - Unfortunately, your squeeze a little too hard and release large burst of flame that sets [target.p_them()] ablaze!", + SPAN_DANGER("You lift up [src] up and point it at [target], squeezing the trigger to light [target.p_their()] [cig.name]. Unfortunately, your squeeze a little too hard and release large burst of flame that sets [target.p_them()] ablaze!"), SPAN_DANGER("You hear a plume of fire and something igniting!") ) target.adjust_fire_stacks(2) @@ -114,57 +115,60 @@ cig.light(user, target) return TRUE -/obj/item/flamethrower/afterattack__legacy__attackchain(atom/target, mob/user, flag) - . = ..() - if(flag) - return // too close - if(!user) - return +/obj/item/flamethrower/ranged_interact_with_atom(atom/target, mob/living/user, list/modifiers) + if(user.Adjacent(target)) + return ..() // Too close. if(user.mind?.martial_art?.no_guns) to_chat(user, SPAN_WARNING("[user.mind.martial_art.no_guns_message]")) - return + return ITEM_INTERACT_COMPLETE if(HAS_TRAIT(user, TRAIT_CHUNKYFINGERS)) to_chat(user, SPAN_WARNING("Your meaty finger is far too large for the trigger guard!")) - return - if(user.get_active_hand() == src) // Make sure our user is still holding us - var/turf/target_turf = get_turf(target) - if(target_turf) - var/turflist = get_line(user, target_turf) - add_attack_logs(user, target, "Flamethrowered at [target.x],[target.y],[target.z]") - flame_turf(turflist) + return ITEM_INTERACT_COMPLETE + var/turf/target_turf = get_turf(target) + if(target_turf) + var/turflist = get_line(user, target_turf) + add_attack_logs(user, target, "Flamethrowered at [target.x],[target.y],[target.z]") + flame_turf(turflist) + add_fingerprint(user) + return ITEM_INTERACT_COMPLETE -/obj/item/flamethrower/attackby__legacy__attackchain(obj/item/I, mob/user, params) - if(isigniter(I)) - var/obj/item/assembly/igniter/IG = I - if(IG.secured) - return - if(igniter) - return - if(!user.drop_item()) - return - IG.forceMove(src) - igniter = IG - update_icon() - return - - else if(istype(I, /obj/item/tank/internals/plasma)) - if(ptank) - if(user.drop_item()) - I.forceMove(src) - ptank.forceMove(get_turf(src)) - ptank = I - to_chat(user, SPAN_NOTICE("You swap the plasma tank in [src]!")) - return - if(!user.drop_item()) - return - I.forceMove(src) - ptank = I - update_icon() - return - - else +/obj/item/flamethrower/item_interaction(mob/living/user, obj/item/used, list/modifiers) + if(!isigniter(used) && !istype(used, /obj/item/tank/internals/plasma)) return ..() + if(isigniter(used)) + var/obj/item/assembly/igniter/new_igniter = used + if(new_igniter.secured) + to_chat(user, SPAN_WARNING("[new_igniter] is secured and cannot be attached! Loosen it with a screwdriver.")) + return ITEM_INTERACT_COMPLETE + if(igniter) + to_chat(user, SPAN_WARNING("[src] already has an igniter installed!")) + return ITEM_INTERACT_COMPLETE + if(!user.drop_item()) + to_chat(user, SPAN_WARNING("[used] is stuck to your hand!")) + return ITEM_INTERACT_COMPLETE + to_chat(user, SPAN_NOTICE("You install [used] in [src].")) + new_igniter.forceMove(src) + igniter = new_igniter + update_icon() + add_fingerprint(user) + return ITEM_INTERACT_COMPLETE + + if(!user.drop_item()) + to_chat(user, SPAN_WARNING("[used] is stuck to your hand!")) + return ITEM_INTERACT_COMPLETE + + used.forceMove(src) + if(ptank) + ptank.forceMove(get_turf(src)) + to_chat(user, SPAN_NOTICE("You swap the plasma tank in [src].")) + else + to_chat(user, SPAN_NOTICE("You install [used] in [src].")) + ptank = used + update_icon() + add_fingerprint(user) + return ITEM_INTERACT_COMPLETE + /obj/item/flamethrower/wrench_act(mob/user, obj/item/I) if(status) return @@ -191,23 +195,30 @@ if(!I.use_tool(src, user, 0, volume = I.tool_volume)) return status = !status - to_chat(user, SPAN_NOTICE("[igniter] is now [status ? "secured" : "unsecured"]!")) + to_chat(user, SPAN_NOTICE("You [status ? "secure" : "unsecure"] [igniter] attached to [src].")) update_icon() + add_fingerprint(user) /obj/item/flamethrower/return_analyzable_air() if(ptank) return ptank.return_analyzable_air() return null -/obj/item/flamethrower/attack_self__legacy__attackchain(mob/user) +/obj/item/flamethrower/activate_self(mob/user) + if(..()) + return ITEM_INTERACT_COMPLETE toggle_igniter(user) + add_fingerprint(user) + return ITEM_INTERACT_COMPLETE /obj/item/flamethrower/AltClick(mob/user) - if(ptank && isliving(user) && user.Adjacent(src)) - user.put_in_hands(ptank) - ptank = null - to_chat(user, SPAN_NOTICE("You remove the plasma tank from [src]!")) - update_icon() + if(!(ptank && isliving(user) && user.Adjacent(src))) + return + user.put_in_hands(ptank) + ptank = null + to_chat(user, SPAN_NOTICE("You remove the plasma tank from [src].")) + update_icon() + add_fingerprint(user) /obj/item/flamethrower/examine(mob/user) . = ..() @@ -216,10 +227,10 @@ /obj/item/flamethrower/proc/toggle_igniter(mob/user) if(!ptank) - to_chat(user, SPAN_NOTICE("Attach a plasma tank first!")) + to_chat(user, SPAN_WARNING("Attach a plasma tank first!")) return if(!status) - to_chat(user, SPAN_NOTICE("Secure the igniter first!")) + to_chat(user, SPAN_WARNING("Secure the igniter first!")) return to_chat(user, SPAN_NOTICE("You [lit ? "extinguish" : "ignite"] [src]!")) lit = !lit @@ -264,7 +275,7 @@ operating = FALSE for(var/mob/M in viewers(1, loc)) if(M.client && M.machine == src) - attack_self__legacy__attackchain(M) + activate_self(M) /obj/item/flamethrower/proc/default_ignite(turf/target, release_amount = 0.05) //Transfer 5% of current tank air contents to turf @@ -299,7 +310,7 @@ log_game("A projectile ([hitby]) detonated a flamethrower tank held by [key_name(owner)] at [COORD(target_turf)]") igniter.ignite_turf(src,target_turf, release_amount = 100) QDEL_NULL(ptank) - return 1 //It hit the flamethrower, not them + return TRUE // It hit the flamethrower, not them. /obj/item/assembly/igniter/proc/flamethrower_process(turf/simulated/location) location.hotspot_expose(700, 2)