refactors global lists.

This commit is contained in:
Desolate
2018-10-06 08:02:45 -05:00
130 changed files with 14959 additions and 3728 deletions
+5 -5
View File
@@ -313,19 +313,19 @@
/datum/data/pda/app/supply/update_ui(mob/user as mob, list/data)
var/supplyData[0]
if(shuttle_master.supply.mode == SHUTTLE_CALL)
if(SSshuttle.supply.mode == SHUTTLE_CALL)
supplyData["shuttle_moving"] = 1
if(!is_station_level(shuttle_master.supply.z))
if(!is_station_level(SSshuttle.supply.z))
supplyData["shuttle_loc"] = "station"
else
supplyData["shuttle_loc"] = "centcom"
supplyData["shuttle_time"] = "([shuttle_master.supply.timeLeft(600)] Mins)"
supplyData["shuttle_time"] = "([SSshuttle.supply.timeLeft(600)] Mins)"
var/supplyOrderCount = 0
var/supplyOrderData[0]
for(var/S in shuttle_master.shoppinglist)
for(var/S in SSshuttle.shoppinglist)
var/datum/supply_order/SO = S
supplyOrderCount++
supplyOrderData[++supplyOrderData.len] = list("Number" = SO.ordernum, "Name" = html_encode(SO.object.name), "ApprovedBy" = SO.orderedby, "Comment" = html_encode(SO.comment))
@@ -338,7 +338,7 @@
var/requestCount = 0
var/requestData[0]
for(var/S in shuttle_master.requestlist)
for(var/S in SSshuttle.requestlist)
var/datum/supply_order/SO = S
requestCount++
requestData[++requestData.len] = list("Number" = SO.ordernum, "Name" = html_encode(SO.object.name), "OrderedBy" = SO.orderedby, "Comment" = html_encode(SO.comment))
+8 -8
View File
@@ -29,7 +29,7 @@
processing_objects.Remove(pda)
/datum/data/pda/app/mob_hunter_game/proc/scan_nearby()
if(!mob_hunt_server || !connected)
if(!SSmob_hunt || !connected)
return
for(var/turf/T in range(scan_range, get_turf(pda)))
for(var/obj/effect/nanomob/N in T.contents)
@@ -41,10 +41,10 @@
N.reveal()
/datum/data/pda/app/mob_hunter_game/proc/reconnect()
if(!mob_hunt_server || !mob_hunt_server.server_status || connected)
if(!SSmob_hunt || !SSmob_hunt.server_status || connected)
//show a message about the server being unavailable (because it doesn't exist / didn't get set to the global var / is offline)
return 0
mob_hunt_server.connected_clients += src
SSmob_hunt.connected_clients += src
connected = 1
if(pda)
pda.audible_message("[bicon(pda)] Connection established. Capture all of the mobs, [pda.owner ? pda.owner : "hunter"]!", null, 2)
@@ -59,10 +59,10 @@
return null
/datum/data/pda/app/mob_hunter_game/proc/disconnect(reason = null)
if(!mob_hunt_server || !connected)
if(!SSmob_hunt || !connected)
return
mob_hunt_server.connected_clients -= src
for(var/obj/effect/nanomob/N in (mob_hunt_server.normal_spawns + mob_hunt_server.trap_spawns))
SSmob_hunt.connected_clients -= src
for(var/obj/effect/nanomob/N in (SSmob_hunt.normal_spawns + SSmob_hunt.trap_spawns))
N.conceal(list(get_player()))
connected = 0
//show a disconnect message if we were disconnected involuntarily (reason argument provided)
@@ -70,7 +70,7 @@
pda.audible_message("[bicon(pda)] Disconnected from server. Reason: [reason].", null, 2)
/datum/data/pda/app/mob_hunter_game/program_process()
if(!mob_hunt_server || !connected)
if(!SSmob_hunt || !connected)
return
scan_nearby()
@@ -83,7 +83,7 @@
return 1
/datum/data/pda/app/mob_hunter_game/update_ui(mob/user, list/data)
if(!mob_hunt_server || !(src in mob_hunt_server.connected_clients))
if(!SSmob_hunt || !(src in SSmob_hunt.connected_clients))
data["connected"] = 0
else
data["connected"] = 1