diff --git a/code/game/machinery/computer/crew.dm b/code/game/machinery/computer/crew.dm index 94e42afbc3d..9a403c95b25 100644 --- a/code/game/machinery/computer/crew.dm +++ b/code/game/machinery/computer/crew.dm @@ -69,7 +69,8 @@ var/list/logs = list() for(var/obj/item/clothing/under/C in src.tracked) var/log = "" - if((C) && (C.has_sensor) && (C.loc) && (C.loc.z == 1) && C.sensor_mode) + var/turf/pos = get_turf(C) + if((C) && (C.has_sensor) && (pos) && (pos.z == src.z) && C.sensor_mode) if(istype(C.loc, /mob/living/carbon/human)) var/mob/living/carbon/human/H = C.loc @@ -85,7 +86,7 @@ if(H.wear_id) log += "[H.wear_id.name]" else - log += "Unknown:" + log += "Unknown" switch(C.sensor_mode) if(1) @@ -94,7 +95,7 @@ log += "[life_status] [damage_report]Not Available" if(3) var/area/player_area = get_area(H) - log += "[life_status] [damage_report][player_area.name] ([H.x], [H.y])" + log += "[life_status] [damage_report][player_area.name] ([pos.x], [pos.y])" logs += log logs = sortList(logs) for(var/log in logs) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index f21f65cb8fc..1d1892601d2 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -115,9 +115,9 @@ else if(isliving(src.loc)) return - src.pickup(user) user.lastDblClick = world.time + 2 user.next_move = world.time + 2 + src.pickup(user) add_fingerprint(user) user.put_in_active_hand(src) return diff --git a/html/changelog.html b/html/changelog.html index 215f1d04253..be2963b6d20 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -61,7 +61,8 @@ should be listed in the changelog upon commit tho. Thanks. -->

03 November 2012

Giacom updated: