Merge remote-tracking branch 'remotes/git-svn' (r4527) into bs12_with_tgport

Conflicts:
	baystation12.dme
	code/game/gamemodes/cult/runes.dm
	code/game/gamemodes/events.dm
	code/game/machinery/telecomms/broadcaster.dm
	code/game/machinery/telecomms/machine_interactions.dm
	code/game/objects/devices/uplinks.dm
	code/game/objects/weapons.dm
	code/modules/mining/mine_items.dm
	html/changelog.html
	icons/obj/chemical.dmi
	maps/tgstation.2.0.9.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-08-24 21:55:58 +10:00
121 changed files with 8992 additions and 7779 deletions
+2 -190
View File
@@ -1,97 +1,4 @@
//Banhammer deserves to be the first thing here
/obj/item/weapon/banhammer/attack(mob/M as mob, mob/user as mob)
M << "<font color='red'><b> You have been banned FOR NO REISIN by [user]<b></font>"
user << "<font color='red'> You have <b>BANNED</b> [M]</font>"
/obj/effect/mine/proc/triggerrad(obj)
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
obj:radiation += 50
randmutb(obj)
domutcheck(obj,null)
spawn(0)
del(src)
/obj/effect/mine/proc/triggerstun(obj)
if(ismob(obj))
var/mob/M = obj
M.Stun(30)
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
spawn(0)
del(src)
//skytodo: this doesn't even look like it will work
/obj/effect/mine/proc/triggern2o(obj)
//example: n2o triggerproc
//note: im lazy
for (var/turf/simulated/floor/target in range(1,src))
if(!target.blocks_air)
/*if(target.parent)
target.parent.suspend_group_processing()*/
var/datum/gas_mixture/payload = new
var/datum/gas/sleeping_agent/trace_gas = new
trace_gas.moles = 30
payload += trace_gas
target.air.merge(payload)
spawn(0)
del(src)
//skytodo:
/obj/effect/mine/proc/triggerplasma(obj)
for (var/turf/simulated/floor/target in range(1,src))
if(!target.blocks_air)
/*if(target.parent)
target.parent.suspend_group_processing()*/
var/datum/gas_mixture/payload = new
payload.toxins = 30
target.air.merge(payload)
target.hotspot_expose(1000, CELL_VOLUME)
spawn(0)
del(src)
/obj/effect/mine/proc/triggerkick(obj)
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
del(obj:client)
spawn(0)
del(src)
/obj/effect/mine/proc/explode(obj)
explosion(loc, 0, 1, 2, 3)
spawn(0)
del(src)
/obj/effect/mine/HasEntered(AM as mob|obj)
Bumped(AM)
/obj/effect/mine/Bumped(mob/M as mob|obj)
if(triggered) return
if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey))
for(var/mob/O in viewers(world.view, src.loc))
O << "<font color='red'>[M] triggered the \icon[src] [src]</font>"
triggered = 1
call(src,triggerproc)(M)
/obj/effect/mine/New()
icon_state = "uglyminearmed"
//TODO: Move these into atom_procs.dm after carn's finished with it, otherwise it'll conflict - Nodrak
/atom/proc/ex_act()
return
@@ -116,99 +23,4 @@
if (I)
I.hit()
return
return
/obj/item/weapon/mousetrap/examine()
set src in oview(12)
..()
if(armed)
usr << "\red It looks like it's armed."
/obj/item/weapon/mousetrap/proc/triggered(mob/target as mob, var/type = "feet")
if(!armed)
return
var/datum/organ/external/affecting = null
if(ishuman(target))
var/mob/living/carbon/human/H = target
switch(type)
if("feet")
if(!H.shoes)
affecting = H.get_organ(pick("l_leg", "r_leg"))
H.Weaken(3)
if("l_hand", "r_hand")
if(!H.gloves)
affecting = H.get_organ(type)
H.Stun(3)
if(affecting)
if(affecting.take_damage(1, 0))
H.UpdateDamageIcon()
H.updatehealth()
else if(ismouse(target))
var/mob/living/simple_animal/mouse/M = target
src.visible_message("\red <b>SPLAT!</b>")
M.splat()
playsound(target.loc, 'sound/effects/snap.ogg', 50, 1)
icon_state = "mousetrap"
armed = 0
/*
else if (ismouse(target))
target.adjustBruteLoss(100)
*/
/obj/item/weapon/mousetrap/attack_self(mob/living/user as mob)
if(!armed)
icon_state = "mousetraparmed"
user << "\blue You arm the mousetrap."
else
icon_state = "mousetrap"
if(( (user.getBrainLoss() >= 60 || (CLUMSY in user.mutations)) && prob(50)))
var/which_hand = "l_hand"
if(!user.hand)
which_hand = "r_hand"
src.triggered(user, which_hand)
user << "\red <B>You accidentally trigger the mousetrap!</B>"
for(var/mob/O in viewers(user, null))
if(O == user)
continue
O.show_message("\red <B>[user] accidentally sets off the mousetrap, breaking their fingers.</B>", 1)
return
user << "\blue You disarm the mousetrap."
armed = !armed
playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
/obj/item/weapon/mousetrap/attack_hand(mob/living/user as mob)
if(armed)
if(( (user.getBrainLoss() >= 60 || CLUMSY in user.mutations)) && prob(50))
var/which_hand = "l_hand"
if(!user.hand)
which_hand = "r_hand"
src.triggered(user, which_hand)
user << "\red <B>You accidentally trigger the mousetrap!</B>"
for(var/mob/O in viewers(user, null))
if(O == user)
continue
O.show_message("\red <B>[user] accidentally sets off the mousetrap, breaking their fingers.</B>", 1)
return
..()
/obj/item/weapon/mousetrap/HasEntered(AM as mob|obj)
if(armed)
if(ishuman(AM))
var/mob/living/carbon/H = AM
if(H.m_intent == "run")
src.triggered(H)
H << "\red <B>You accidentally step on the mousetrap!</B>"
for(var/mob/O in viewers(H, null))
if(O == H)
continue
O.show_message("\red <B>[H] accidentally steps on the mousetrap.</B>", 1)
if(ismouse(AM))
triggered(AM)
..()
/obj/item/weapon/mousetrap/hitby(A as mob|obj)
if(!armed)
return ..()
for(var/mob/O in viewers(src, null))
O.show_message("\red <B>The mousetrap is triggered by [A].</B>", 1)
src.triggered(null)
return