diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index 46ef15a70a0..5a5be3c9e6e 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -72,6 +72,7 @@ /obj/item/weapon/storage/belt/medical + use_to_pickup = 1 //Allow medical belt to pick up medicine name = "medical belt" desc = "Can hold various medical equipment." icon_state = "medicalbelt" diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index f88918d5402..9bb38723a8f 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -152,7 +152,9 @@ return attackby(obj/item/weapon/W as obj, mob/user as mob) - if(istype(W, /obj/item/weapon/pen) || istype(W, /obj/item/device/flashlight/pen)) + + ..() + if(istype(W, /obj/item/weapon/pen) || istype(W, /obj/item/device/flashlight/pen)) var/tmp_label = sanitize(input(user, "Enter a label for [src.name]","Label",src.label_text)) if(length(tmp_label) > 10) user << "\red The label can be at most 10 characters long."