diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 1afa2d95504..fabaf4c63f0 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -314,6 +314,7 @@ if(dir != NORTH) layer = 5 flipped = 1 + smooth = SMOOTH_FALSE flags |= ON_BORDER for(var/D in list(turn(direction, 90), turn(direction, -90))) if(locate(/obj/structure/table,get_step(src,D))) @@ -339,6 +340,7 @@ layer = initial(layer) flipped = 0 + smooth = initial(smooth) flags &= ~ON_BORDER for(var/D in list(turn(dir, 90), turn(dir, -90))) if(locate(/obj/structure/table,get_step(src,D)))