From 4c928af9dea4dae0a2f65438774405c23505431d Mon Sep 17 00:00:00 2001 From: Zelf <108688684+ArcZelf@users.noreply.github.com> Date: Sun, 2 Jul 2023 10:53:37 +0100 Subject: [PATCH] Fixes vests using the incorrect sprites for Greys (#21505) * fix lollers * mmm bazinga --- code/modules/clothing/suits/armor_suits.dm | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/code/modules/clothing/suits/armor_suits.dm b/code/modules/clothing/suits/armor_suits.dm index 975d4d7593a..b1e965ce99c 100644 --- a/code/modules/clothing/suits/armor_suits.dm +++ b/code/modules/clothing/suits/armor_suits.dm @@ -18,6 +18,9 @@ /obj/item/clothing/suit/armor/vest name = "armor" desc = "An armored vest that protects against some damage." + sprite_sheets = list( + "Grey" = 'icons/mob/clothing/species/grey/suit.dmi' + ) icon_state = "armor" item_state = "armor" blood_overlay_type = "armor" @@ -86,6 +89,9 @@ /obj/item/clothing/suit/armor/vest/blueshield name = "blueshield's security armor" desc = "An armored vest with the badge of a Blueshield Lieutenant." + sprite_sheets = list( + "Grey" = 'icons/mob/clothing/species/grey/suit.dmi' + ) icon_state = "blueshield" item_state = "blueshield" @@ -350,6 +356,9 @@ /obj/item/clothing/suit/armor/vest/det_suit name = "armor" desc = "An armored vest with a detective's badge on it." + sprite_sheets = list( + "Grey" = 'icons/mob/clothing/species/grey/suit.dmi' + ) icon_state = "detective-armor" item_state = "armor" blood_overlay_type = "armor"