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refactor: Only sort named machine lists at mapload end. (#27081)
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@@ -12,6 +12,10 @@ SUBSYSTEM_DEF(late_mapping)
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var/list/obj/effect/spawner/bridge/bridge_spawners = list()
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/datum/controller/subsystem/late_mapping/Initialize()
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// Sort all the air machines we initialized during mapload by name all at once
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GLOB.air_alarms = sortAtom(GLOB.air_alarms)
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GLOB.apcs = sortAtom(GLOB.apcs)
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if(length(maze_generators))
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var/watch = start_watch()
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log_startup_progress("Generating mazes...")
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