Splits up item_inhands.dmi (#22584)

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Fixes jackhammer and glass shard

* Fixes toy Chainsaw

* Update code/game/objects/items/toys.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/weaponry.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Fixes edagger hopefully

* Henri review

* Oops

* First this gone, and now the pain

* Should all be fixed now

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
This commit is contained in:
DGamerL
2023-10-01 12:47:25 +02:00
committed by GitHub
parent 931c36fcfb
commit 4c976a6e01
25 changed files with 84 additions and 7 deletions
@@ -186,6 +186,8 @@
name = "tentacle"
desc = "A fleshy tentacle that can stretch out and grab things or people."
icon = 'icons/obj/items.dmi'
lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
icon_state = "tentacle"
item_state = "tentacle"
flags = ABSTRACT | NODROP | NOBLUDGEON | DROPDEL
@@ -38,8 +38,10 @@
/obj/item/vamp_claws
name = "vampiric claws"
desc = "A pair of eldritch claws made of living blood, they seem to flow yet they are solid"
desc = "A pair of eldritch claws made of living blood, they seem to flow yet they are solid."
icon = 'icons/effects/vampire_effects.dmi'
lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
icon_state = "vamp_claws"
w_class = WEIGHT_CLASS_BULKY
flags = ABSTRACT | NODROP | DROPDEL
+2
View File
@@ -32,6 +32,8 @@
name = "nettle"
desc = "It's probably <B>not</B> wise to touch it with bare hands..."
icon = 'icons/obj/items.dmi'
lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
icon_state = "nettle"
damtype = "fire"
force = 15
@@ -82,6 +82,8 @@
/obj/item/hatchet
name = "hatchet"
desc = "A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood."
lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
icon_state = "hatchet"
item_state = "hatchet"
belt_icon = "hatchet"
@@ -5,6 +5,8 @@
While it is an effective mining tool, it did little to aid any but the most skilled and/or suicidal miners against local fauna."
icon = 'icons/obj/mining.dmi'
base_icon_state = "crusher"
lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
icon_state = "crusher"
item_state = "crusher0"
force = 0 //You can't hit stuff unless wielded
@@ -487,8 +487,8 @@
Even with the weapon destroyed, all the pieces containing the creature have coagulated back together to find a new host."
icon = 'icons/obj/lavaland/artefacts.dmi'
icon_state = "cursed_katana"
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
force = 15
armour_penetration_percentage = 40
armour_penetration_flat = 10
+3 -1
View File
@@ -1,7 +1,9 @@
/obj/item/gun/magic/wand/
/obj/item/gun/magic/wand
name = "wand of nothing"
desc = "It's not just a stick, it's a MAGIC stick!"
ammo_type = /obj/item/ammo_casing/magic
lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
icon_state = "nothingwand"
item_state = "wand"
belt_icon = "wand_nothing"
@@ -7,6 +7,8 @@
/obj/item/gun/throw/crossbow
name = "powered crossbow"
desc = "A modern twist on an old classic. Pick up that can."
lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
icon_state = "crossbow"
item_state = "crossbow-solid"
fire_sound_text = "a solid thunk"