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Splits up item_inhands.dmi (#22584)
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * Fixes jackhammer and glass shard * Fixes toy Chainsaw * Update code/game/objects/items/toys.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/weapons/weaponry.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Fixes edagger hopefully * Henri review * Oops * First this gone, and now the pain * Should all be fixed now --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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@@ -186,6 +186,8 @@
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name = "tentacle"
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desc = "A fleshy tentacle that can stretch out and grab things or people."
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icon = 'icons/obj/items.dmi'
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lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
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icon_state = "tentacle"
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item_state = "tentacle"
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flags = ABSTRACT | NODROP | NOBLUDGEON | DROPDEL
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@@ -38,8 +38,10 @@
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/obj/item/vamp_claws
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name = "vampiric claws"
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desc = "A pair of eldritch claws made of living blood, they seem to flow yet they are solid"
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desc = "A pair of eldritch claws made of living blood, they seem to flow yet they are solid."
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icon = 'icons/effects/vampire_effects.dmi'
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lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
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icon_state = "vamp_claws"
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w_class = WEIGHT_CLASS_BULKY
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flags = ABSTRACT | NODROP | DROPDEL
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