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Splits up item_inhands.dmi (#22584)
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * Fixes jackhammer and glass shard * Fixes toy Chainsaw * Update code/game/objects/items/toys.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/weapons/weaponry.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Fixes edagger hopefully * Henri review * Oops * First this gone, and now the pain * Should all be fixed now --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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@@ -5,6 +5,8 @@
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While it is an effective mining tool, it did little to aid any but the most skilled and/or suicidal miners against local fauna."
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icon = 'icons/obj/mining.dmi'
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base_icon_state = "crusher"
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lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
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icon_state = "crusher"
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item_state = "crusher0"
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force = 0 //You can't hit stuff unless wielded
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@@ -487,8 +487,8 @@
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Even with the weapon destroyed, all the pieces containing the creature have coagulated back together to find a new host."
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icon = 'icons/obj/lavaland/artefacts.dmi'
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icon_state = "cursed_katana"
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lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
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force = 15
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armour_penetration_percentage = 40
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armour_penetration_flat = 10
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