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Splits up item_inhands.dmi (#22584)
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * Fixes jackhammer and glass shard * Fixes toy Chainsaw * Update code/game/objects/items/toys.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/game/objects/items/weapons/weaponry.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * Fixes edagger hopefully * Henri review * Oops * First this gone, and now the pain * Should all be fixed now --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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@@ -1,7 +1,9 @@
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/obj/item/gun/magic/wand/
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/obj/item/gun/magic/wand
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name = "wand of nothing"
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desc = "It's not just a stick, it's a MAGIC stick!"
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ammo_type = /obj/item/ammo_casing/magic
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lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
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icon_state = "nothingwand"
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item_state = "wand"
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belt_icon = "wand_nothing"
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@@ -7,6 +7,8 @@
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/obj/item/gun/throw/crossbow
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name = "powered crossbow"
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desc = "A modern twist on an old classic. Pick up that can."
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lefthand_file = 'icons/mob/inhands/weapons_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons_righthand.dmi'
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icon_state = "crossbow"
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item_state = "crossbow-solid"
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fire_sound_text = "a solid thunk"
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