diff --git a/code/modules/martial_arts/combos/cqc/consecutive.dm b/code/modules/martial_arts/combos/cqc/consecutive.dm index d99925a4683..d253ef5cb2b 100644 --- a/code/modules/martial_arts/combos/cqc/consecutive.dm +++ b/code/modules/martial_arts/combos/cqc/consecutive.dm @@ -1,7 +1,7 @@ /datum/martial_combo/cqc/consecutive name = "Consecutive CQC" steps = list(MARTIAL_COMBO_STEP_DISARM, MARTIAL_COMBO_STEP_DISARM, MARTIAL_COMBO_STEP_HARM) - explaination_text = "Mainly offensive move, dealing some brute damage, and huge amounts of stamina damage" + explaination_text = "Mainly offensive move, dealing some brute damage, huge amounts of stamina damage, and muting targets." /datum/martial_combo/cqc/consecutive/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA) if(!target.stat) @@ -10,6 +10,7 @@ playsound(get_turf(target), 'sound/weapons/cqchit2.ogg', 50, TRUE, -1) target.apply_damage(70, STAMINA) target.apply_damage(20, BRUTE) + target.Silence(3 SECONDS) add_attack_logs(user, target, "Melee attacked with martial-art [src] : Consecutive", ATKLOG_ALL) return MARTIAL_COMBO_DONE return MARTIAL_COMBO_FAIL diff --git a/code/modules/martial_arts/combos/cqc/kick.dm b/code/modules/martial_arts/combos/cqc/kick.dm index a853c26dcda..3ffea088bd5 100644 --- a/code/modules/martial_arts/combos/cqc/kick.dm +++ b/code/modules/martial_arts/combos/cqc/kick.dm @@ -1,7 +1,7 @@ /datum/martial_combo/cqc/kick name = "CQC Kick" steps = list(MARTIAL_COMBO_STEP_HARM, MARTIAL_COMBO_STEP_HARM) - explaination_text = "Knocks opponent away and slows them. Will instead deal massive stamina damage, inflict minor brain damage, and mute opponents who are on the ground." + explaination_text = "Knocks opponent away and slows them. Will instead deal massive stamina damage and inflict minor brain damage to those who are on the ground." /datum/martial_combo/cqc/kick/perform_combo(mob/living/carbon/human/user, mob/living/target, datum/martial_art/MA) . = MARTIAL_COMBO_FAIL @@ -23,6 +23,5 @@ target.throw_at(throw_target, 1, 8, user) target.apply_damage(40, STAMINA) target.adjustBrainLoss(10) - target.Silence(3 SECONDS) add_attack_logs(user, target, "Kicked in the head with martial-art [src] : Kick", ATKLOG_ALL) . = MARTIAL_COMBO_DONE