From 4cca604423cabaf2384972a83f6e2deeb7fb5d94 Mon Sep 17 00:00:00 2001 From: Markolie Date: Tue, 6 Jan 2015 00:01:20 +0100 Subject: [PATCH] Sechud for magistrate, armory inventory paper update --- code/game/jobs/job/security.dm | 1 - code/game/jobs/job/supervisor.dm | 1 + code/modules/paperwork/paper.dm | 2 +- 3 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index 114dd4dcfc6..f09ce30c253 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -31,7 +31,6 @@ H.equip_or_collect(new /obj/item/device/pda/heads/hos(H), slot_wear_pda) H.equip_or_collect(new /obj/item/clothing/gloves/black(H), slot_gloves) H.equip_or_collect(new /obj/item/clothing/head/HoS(H), slot_head) -// H.equip_or_collect(new /obj/item/clothing/mask/gas(H), slot_wear_mask) //Grab one from the armory you donk H.equip_or_collect(new /obj/item/clothing/glasses/sunglasses/sechud(H), slot_glasses) H.equip_or_collect(new /obj/item/weapon/gun/energy/gun(H), slot_s_store) if(H.backbag == 1) diff --git a/code/game/jobs/job/supervisor.dm b/code/game/jobs/job/supervisor.dm index 05e6d7d4dba..bdc080095b2 100644 --- a/code/game/jobs/job/supervisor.dm +++ b/code/game/jobs/job/supervisor.dm @@ -262,6 +262,7 @@ H.equip_if_possible(new /obj/item/clothing/suit/judgerobe(H), slot_wear_suit) H.equip_if_possible(new /obj/item/clothing/shoes/centcom(H), slot_shoes) H.equip_or_collect(new /obj/item/clothing/head/powdered_wig(H), slot_head) + H.equip_or_collect(new /obj/item/clothing/glasses/sunglasses/sechud(H), slot_glasses) H.equip_or_collect(new /obj/item/device/pda/heads/magistrate(H), slot_wear_pda) var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H) L.imp_in = H diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index b55d0046c7d..32f6bf7f125 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -564,7 +564,7 @@ /obj/item/weapon/paper/armory name = "paper- 'Armory Inventory'" - info = "4 Deployable Barriers
4 Portable Flashers
1 Wrench
1 Welding Tool
2 Boxes of Spare Handcuffs
1 Box of Flashbangs
1 Box of Spare R.O.B.U.S.T. Cartridges
1 Tracking Implant Kit
1 Chemical Implant Kit
1 Box of Tear Gas Grenades
1 Explosive Ordnance Disposal Suit
1 Biohazard Suit
3 Gas Masks
1 Lockbox of Loyalty Implants
1 Ion Rifle
3 Sets of Riot Equipment
1 Ablative Armor Vest
1 Bulletproof Vest
2 Riot Shotguns with Ammo
3 Laser Guns
3 Energy Guns" + info = "4 Deployable Barriers
4 Portable Flashers
1 Wrench
1 Welding Tool
2 Boxes of Spare Handcuffs
1 Box of Flashbangs
1 Box of Spare R.O.B.U.S.T. Cartridges
1 Tracking Implant Kit
1 Chemical Implant Kit
1 Box of Tear Gas Grenades
1 Explosive Ordnance Disposal Suit
1 Biohazard Suit
3 Gas Masks
1 Lockbox of Loyalty Implants
1 Ion Rifle
3 Sets of Riot Equipment
2 Sets of Security Hardsuits
1 Ablative Armor Vest
3 Bulletproof Vests
3 Helmets

2 Riot Shotguns
2 Boxes of Beanbag Shells
3 Laser Guns
3 Energy Guns
3 Advanced Tasers" /obj/item/weapon/paper/firingrange name = "paper- 'Firing Range Instructions'"