Makes all playsounds use bools for vary (#26183)

* Makes all playsounds use `TRUE` for vary

* Same but for `FALSE`
This commit is contained in:
DGamerL
2024-07-08 23:54:38 +00:00
committed by GitHub
parent c1e97f712c
commit 4cf6595d12
136 changed files with 233 additions and 233 deletions
@@ -60,7 +60,7 @@
depotarea.activate_self_destruct("Fusion reactor cracked open. Core loose!", TRUE)
var/obj/effect/overload/O = new /obj/effect/overload(get_turf(src))
if(containment_failure)
playsound(loc, 'sound/machines/alarm.ogg', 100, 0, 0)
playsound(loc, 'sound/machines/alarm.ogg', 100, FALSE, 0)
O.deliberate = TRUE
O.max_cycles = 6
if(!skip_qdel)