Makes all playsounds use bools for vary (#26183)

* Makes all playsounds use `TRUE` for vary

* Same but for `FALSE`
This commit is contained in:
DGamerL
2024-07-08 23:54:38 +00:00
committed by GitHub
parent c1e97f712c
commit 4cf6595d12
136 changed files with 233 additions and 233 deletions
@@ -21,7 +21,7 @@
user.visible_message("<span class='warning'>[user] suddenly hits [M] in the face and slips out of their grab!</span>")
M.Stun(2 SECONDS) //Drops the grab
M.apply_damage(5, BRUTE, "head", M.run_armor_check("head", "melee"))
playsound(user.loc, 'sound/weapons/punch1.ogg', 25, 1, -1)
playsound(user.loc, 'sound/weapons/punch1.ogg', 25, TRUE, -1)
user.revive()
user.updatehealth("revive sting")
user.update_blind_effects()