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Makes all playsounds use bools for vary (#26183)
* Makes all playsounds use `TRUE` for vary * Same but for `FALSE`
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@@ -29,7 +29,7 @@
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update_icon()
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if(usr)
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playsound(usr.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
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playsound(usr.loc, 'sound/weapons/handcuffs.ogg', 30, TRUE, -3)
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/obj/item/assembly/mousetrap/update_icon_state()
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@@ -94,7 +94,7 @@
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armed = !armed
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update_icon()
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playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3)
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playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, TRUE, -3)
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/obj/item/assembly/mousetrap/attack_hand(mob/living/user)
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if(armed)
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