Makes all playsounds use bools for vary (#26183)

* Makes all playsounds use `TRUE` for vary

* Same but for `FALSE`
This commit is contained in:
DGamerL
2024-07-08 23:54:38 +00:00
committed by GitHub
parent c1e97f712c
commit 4cf6595d12
136 changed files with 233 additions and 233 deletions
+5 -5
View File
@@ -308,7 +308,7 @@
investigate_log("Experimentor has released [chosenchem] smoke.", "experimentor")
var/datum/effect_system/smoke_spread/chem/smoke = new
smoke.set_up(R, src, TRUE)
playsound(loc, 'sound/effects/smoke.ogg', 50, 1, -3)
playsound(loc, 'sound/effects/smoke.ogg', 50, TRUE, -3)
smoke.start()
qdel(R)
ejectItem(TRUE)
@@ -320,7 +320,7 @@
R.add_reagent(chosenchem , 15)
var/datum/effect_system/smoke_spread/chem/smoke = new
smoke.set_up(R, src, TRUE)
playsound(loc, 'sound/effects/smoke.ogg', 50, 1, -3)
playsound(loc, 'sound/effects/smoke.ogg', 50, TRUE, -3)
smoke.start()
qdel(R)
ejectItem(TRUE)
@@ -399,7 +399,7 @@
investigate_log("Experimentor has released frostoil gas.", "experimentor")
var/datum/effect_system/smoke_spread/chem/smoke = new
smoke.set_up(R, src, TRUE)
playsound(loc, 'sound/effects/smoke.ogg', 50, 1, -3)
playsound(loc, 'sound/effects/smoke.ogg', 50, TRUE, -3)
smoke.start()
qdel(R)
ejectItem(TRUE)
@@ -427,7 +427,7 @@
linked_materials.insert_amount( min((linked_materials.max_amount - linked_materials.total_amount), (exp_on.materials[material])), material)
if(prob(EFFECT_PROB_VERYLOW-badThingCoeff))
visible_message("<span class='danger'>[src]'s crusher goes way too many levels too high, crushing right through space-time!</span>")
playsound(loc, 'sound/effects/supermatter.ogg', 50, 1, -3)
playsound(loc, 'sound/effects/supermatter.ogg', 50, TRUE, -3)
investigate_log("Experimentor has triggered the 'throw things' reaction.", "experimentor")
for(var/atom/movable/AM in oview(7,src))
if(!AM.anchored)
@@ -436,7 +436,7 @@
if(prob(EFFECT_PROB_LOW-badThingCoeff))
visible_message("<span class='danger'>[src]'s crusher goes one level too high, crushing right into space-time!</span>")
playsound(loc, 'sound/effects/supermatter.ogg', 50, 1, -3)
playsound(loc, 'sound/effects/supermatter.ogg', 50, TRUE, -3)
investigate_log("Experimentor has triggered the 'minor throw things' reaction.", "experimentor")
var/list/throwAt = list()
for(var/atom/movable/AM in oview(7,src))