Makes all playsounds use bools for vary (#26183)

* Makes all playsounds use `TRUE` for vary

* Same but for `FALSE`
This commit is contained in:
DGamerL
2024-07-09 01:54:38 +02:00
committed by GitHub
parent c1e97f712c
commit 4cf6595d12
136 changed files with 233 additions and 233 deletions
@@ -711,7 +711,7 @@ Note that amputating the affected organ does in fact remove the infection from t
if(!length(contents))
to_chat(user, "<span class='warning'>There is nothing left inside [src]!</span>")
return
playsound(loc, 'sound/weapons/slice.ogg', 50, 1, -1)
playsound(loc, 'sound/weapons/slice.ogg', 50, TRUE, -1)
user.visible_message("<span class='warning'>[user] begins to cut open [src].</span>",\
"<span class='notice'>You begin to cut open [src]...</span>")
if(do_after(user, 5.4 SECONDS, target = src))