From b138ef11f5458c350e060d3d318c2f7a418eb42d Mon Sep 17 00:00:00 2001 From: Couls Date: Sun, 26 May 2019 22:00:26 -0400 Subject: [PATCH] Update mouse.dm player-controlled mice no longer randomly go unconscious --- code/modules/mob/living/simple_animal/friendly/mouse.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm index 3b9b2d720ca..4faa821701c 100644 --- a/code/modules/mob/living/simple_animal/friendly/mouse.dm +++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm @@ -57,7 +57,7 @@ /mob/living/simple_animal/mouse/Life() ..() - if(prob(0.5)) + if(prob(0.5) && !ckey) stat = UNCONSCIOUS icon_state = "mouse_[mouse_color]_sleep" wander = 0 @@ -220,4 +220,4 @@ response_harm = "stamps on" gold_core_spawnable = CHEM_MOB_SPAWN_INVALID can_collar = 0 - butcher_results = list(/obj/item/stack/sheet/metal = 1) \ No newline at end of file + butcher_results = list(/obj/item/stack/sheet/metal = 1)