From 4d0a89c6275f9ff3567e7fdc491c0b5fc76fdd02 Mon Sep 17 00:00:00 2001 From: Contrabang <91113370+Contrabang@users.noreply.github.com> Date: Wed, 11 Jan 2023 07:48:30 -0700 Subject: [PATCH] vamptot chaplain --- code/game/gamemodes/vampire/traitor_vamp.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/vampire/traitor_vamp.dm b/code/game/gamemodes/vampire/traitor_vamp.dm index 71931b83a04..ce4d2065c93 100644 --- a/code/game/gamemodes/vampire/traitor_vamp.dm +++ b/code/game/gamemodes/vampire/traitor_vamp.dm @@ -2,9 +2,9 @@ name = "traitor+vampire" config_tag = "traitorvamp" traitors_possible = 3 //hard limit on traitors if scaling is turned off - protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Blueshield", "Nanotrasen Representative", "Magistrate", "Chaplain", "Internal Affairs Agent", "Nanotrasen Navy Officer", "Special Operations Officer", "Solar Federation General") + protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Blueshield", "Nanotrasen Representative", "Magistrate", "Internal Affairs Agent", "Nanotrasen Navy Officer", "Special Operations Officer", "Solar Federation General") restricted_jobs = list("Cyborg") - secondary_restricted_jobs = list("AI") + secondary_restricted_jobs = list("AI", "Chaplain") required_players = 10 required_enemies = 1 // how many of each type are required recommended_enemies = 3