From 4d1d38d5f3b76ea5e320364ffecba8bf81e3ae0a Mon Sep 17 00:00:00 2001 From: "trubblebass@gmail.com" Date: Wed, 4 Jan 2012 20:39:46 +0000 Subject: [PATCH] - Fixed Issue 293 It now correctly reads 15 Units. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2915 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/objects/items/weapons/implants/implant.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/implants/implant.dm b/code/game/objects/items/weapons/implants/implant.dm index 010711a0769..c7bc8a21c70 100644 --- a/code/game/objects/items/weapons/implants/implant.dm +++ b/code/game/objects/items/weapons/implants/implant.dm @@ -133,7 +133,7 @@ will suffer from an increased appetite.
Function: Contains a small capsule that can contain various chemicals. Upon receiving a specially encoded signal
the implant releases the chemicals directly into the blood stream.
Special Features: -Micro-Capsule- Can be loaded with any sort of chemical agent via the common syringe and can hold 25 units.
+Micro-Capsule- Can be loaded with any sort of chemical agent via the common syringe and can hold 15 units.
Can only be loaded while still in it's original case.
Integrity: Implant will last so long as the subject is alive. However, if the subject suffers from malnutrition,
the implant may become unstable and either pre-maturely inject the subject or simply break."}