Updates Intents

This commit is contained in:
Sam
2017-06-10 09:43:36 +01:00
parent c1cc319f62
commit 4d57fff5c9
94 changed files with 200 additions and 200 deletions
+2 -2
View File
@@ -162,7 +162,7 @@ var/list/tape_roll_applications = list()
breaktape(W, user)
/obj/item/tape/attack_hand(mob/user as mob)
if(user.a_intent == I_HELP && src.allowed(user))
if(user.a_intent == INTENT_HELP && src.allowed(user))
user.visible_message("<span class=notice>[user] lifts [src], allowing passage.</span>", "<span class=notice>You lift [src], allowing passage.</span>")
src.density = 0
spawn(200)
@@ -174,7 +174,7 @@ var/list/tape_roll_applications = list()
breaktape(/obj/item/weapon/wirecutters,user)
/obj/item/tape/proc/breaktape(obj/item/weapon/W as obj, mob/user as mob)
if(user.a_intent == I_HELP && ((!can_puncture(W) && src.allowed(user))))
if(user.a_intent == INTENT_HELP && ((!can_puncture(W) && src.allowed(user))))
to_chat(user, "You can't break the [src] with that!")
return
user.visible_message("<span class=warning>[user] breaks the [src]!</span>", "<span class=warning>You break the [src]!</span>")
@@ -19,7 +19,7 @@
//So this is a workaround. This also makes more sense from an IC standpoint. ~Carn
if(user.client && (target in user.client.screen))
to_chat(user, "<span class='notice'>You need to take that [target.name] off before cleaning it.</span>")
else if(target == user && user.a_intent == I_GRAB && ishuman(target))
else if(target == user && user.a_intent == INTENT_GRAB && ishuman(target))
var/mob/living/carbon/human/muncher = user
if(muncher && muncher.get_species() == "Drask")
to_chat(user, "You take a bite of the [src.name]. Delicious!")
+2 -2
View File
@@ -319,7 +319,7 @@
to_chat(user, "<span class='notice'>The instructions on [defib] don't mention how to revive that...</span>")
return
else
if(user.a_intent == I_HARM && !defib.safety)
if(user.a_intent == INTENT_HARM && !defib.safety)
busy = 1
H.visible_message("<span class='danger'>[user] has touched [H.name] with [src]!</span>", \
"<span class='userdanger'>[user] has touched [H.name] with [src]!</span>")
@@ -465,7 +465,7 @@
to_chat(user, "<span class='notice'>This unit is only designed to work on humanoid lifeforms.</span>")
return
else
if(user.a_intent == I_HARM && !safety)
if(user.a_intent == INTENT_HARM && !safety)
busy = 1
H.visible_message("<span class='danger'>[user] has touched [H.name] with [src]!</span>", \
"<span class='userdanger'>[user] has touched [H.name] with [src]!</span>")
+1 -1
View File
@@ -40,7 +40,7 @@
if(!istype(M))
return ..()
if(user.a_intent != I_HELP)
if(user.a_intent != INTENT_HELP)
if(user.zone_sel.selecting == "head" || user.zone_sel.selecting == "eyes")
if((CLUMSY in user.mutations) && prob(50))
M = user
+2 -2
View File
@@ -20,7 +20,7 @@
toolspeed = 0.75
/obj/item/weapon/scissors/attack(mob/living/carbon/M as mob, mob/user as mob)
if(user.a_intent != I_HELP)
if(user.a_intent != INTENT_HELP)
..()
return
if(!(M in view(1))) //Adjacency test
@@ -101,7 +101,7 @@
var/is_cutting = 0 //to prevent spam clicking this for huge accumulation of losebreath.
/obj/item/weapon/scissors/safety/attack(mob/living/carbon/M as mob, mob/user as mob)
if(user.a_intent != I_HELP)
if(user.a_intent != INTENT_HELP)
..()
return
if(!(M in view(1)))
+1 -1
View File
@@ -118,7 +118,7 @@
var/mob/living/L = M
if(user.a_intent != I_HARM)
if(user.a_intent != INTENT_HARM)
if(status)
user.do_attack_animation(L)
baton_stun(L, user)
@@ -46,7 +46,7 @@
return
if(!isliving(target))
return
if(user.a_intent == I_HARM)
if(user.a_intent == INTENT_HARM)
if(!..()) return
if(!isrobot(target)) return
else
+2 -2
View File
@@ -155,7 +155,7 @@
src.pixel_y = rand(0, 16)
/obj/item/weapon/screwdriver/attack(mob/living/carbon/M, mob/living/carbon/user)
if(!istype(M) || user.a_intent == I_HELP)
if(!istype(M) || user.a_intent == INTENT_HELP)
return ..()
if(user.zone_sel.selecting != "eyes" && user.zone_sel.selecting != "head")
return ..()
@@ -404,7 +404,7 @@
if(!S)
return
if(!(S.status & ORGAN_ROBOT) || user.a_intent != I_HELP || S.open == 2)
if(!(S.status & ORGAN_ROBOT) || user.a_intent != INTENT_HELP || S.open == 2)
return ..()
if(!isOn()) //why wasn't this being checked already?
+3 -3
View File
@@ -259,7 +259,7 @@ var/global/list/captain_display_cases = list()
if(W.flags & ABSTRACT)
to_chat(user, "<span class='danger'>You can't put this into the case.</span>")
return
if(user.a_intent == I_HARM)
if(user.a_intent == INTENT_HARM)
if(locked && !destroyed)
src.health -= W.force
src.healthcheck()
@@ -283,14 +283,14 @@ var/global/list/captain_display_cases = list()
update_icon()
/obj/structure/displaycase/attack_hand(mob/user as mob)
if(destroyed || (!locked && user.a_intent == I_HARM))
if(destroyed || (!locked && user.a_intent == INTENT_HARM))
if(occupant)
dump()
to_chat(user, "<span class='danger'>You smash your fist into the delicate electronics at the bottom of the case, and deactivate the hover field.</span>")
src.add_fingerprint(user)
update_icon()
else
if(user.a_intent == I_HARM)
if(user.a_intent == INTENT_HARM)
user.changeNext_move(CLICK_CD_MELEE)
user.do_attack_animation(src)
user.visible_message("<span class='danger'>[user.name] kicks \the [src]!</span>", \
@@ -136,7 +136,7 @@
if(do_after(user, digTool.digspeed * hardness, target = src) && src)
to_chat(user, "<span class='notice'>You finished digging.</span>")
deconstruct(TRUE)
else if(user.a_intent != I_HARM)
else if(user.a_intent != INTENT_HARM)
attack_hand(user)
else
attacked_by(W, user)
+1 -1
View File
@@ -133,7 +133,7 @@ var/global/wcCommon = pick(list("#379963", "#0d8395", "#58b5c3", "#49e46e", "#8f
user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!"))
user.visible_message("<span class='danger'>[user] smashes through [src]!</span>")
destroy()
else if(user.a_intent == I_HARM)
else if(user.a_intent == INTENT_HARM)
user.changeNext_move(CLICK_CD_MELEE)
playsound(get_turf(src), 'sound/effects/glassknock.ogg', 80, 1)
user.visible_message("<span class='warning'>[user.name] bangs against the [src.name]!</span>", \