mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 03:25:49 +01:00
Crashed Vulpkanin Ship - Lavaland Ruin (#32110)
* Charon's Revolver * Dog tags * Ash Whelps * Ash walkers and resist adjustment * Some providence stuff * Minor wording adjustment * Desc change * Ruin, salvage, and ruin assets * linters * Mo linters * quick * Various fixes * Variety of fixes * Update * Naming * FIX
This commit is contained in:
@@ -654,6 +654,26 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/newplayer_start) //Without this you sp
|
||||
mobtype = /mob/living/basic/mining/goliath/ancient
|
||||
. = ..()
|
||||
|
||||
/obj/effect/landmark/mob_spawner/ash_whelp
|
||||
mobtype = /mob/living/basic/mining/ash_whelp
|
||||
|
||||
/obj/effect/landmark/mob_spawner/ash_whelp/Initialize(mapload)
|
||||
if(prob(2))
|
||||
mobtype = /mob/living/basic/mining/ash_whelp/ice
|
||||
. = ..()
|
||||
|
||||
/obj/effect/landmark/mob_spawner/ashwalker_npc
|
||||
mobtype = /mob/living/basic/ash_walker
|
||||
|
||||
/obj/effect/landmark/mob_spawner/ashwalker_npc/Initialize(mapload)
|
||||
if(prob(40))
|
||||
mobtype = /mob/living/basic/ash_walker/tough
|
||||
else if(prob(15))
|
||||
mobtype = /mob/living/basic/ash_walker/veteran
|
||||
else if(prob(1))
|
||||
mobtype = /mob/living/basic/ash_walker/elite
|
||||
. = ..()
|
||||
|
||||
/obj/effect/landmark/mob_spawner/legion
|
||||
mobtype = /mob/living/basic/mining/hivelord/legion
|
||||
|
||||
|
||||
@@ -37,8 +37,10 @@
|
||||
|
||||
list(
|
||||
/obj/effect/landmark/mob_spawner/abandoned_minebot,
|
||||
/obj/effect/landmark/mob_spawner/ashwalker_npc,
|
||||
/obj/effect/landmark/mob_spawner/goldgrub,
|
||||
/obj/effect/landmark/mob_spawner/gutlunch,
|
||||
/obj/effect/landmark/mob_spawner/ash_whelp,
|
||||
) = 1,
|
||||
)
|
||||
|
||||
|
||||
@@ -71,6 +71,13 @@
|
||||
pickup_sound = sound('sound/hallucinations/im_here2.ogg', 10)
|
||||
drop_sound = sound('sound/hallucinations/look_up2.ogg', 10)
|
||||
|
||||
/obj/item/salvage/ruin/broken_rifle
|
||||
name = "broken rifle"
|
||||
desc = "A battered, broken rifle. All but useless as a weapon, however it can be sold for scrap or dismantled for materials."
|
||||
icon_state = "broken_rifle"
|
||||
value = 50
|
||||
materials = list(MAT_METAL = 2000, MAT_PLATINUM = 2000, MAT_IRIDIUM = 2000, MAT_PALLADIUM = 2000)
|
||||
|
||||
/// Loot salvage, gained from fighting space simplemobs.
|
||||
/obj/item/salvage/loot/pirate
|
||||
name = "stolen jewellery"
|
||||
@@ -104,3 +111,20 @@
|
||||
pickup_sound = 'sound/items/handling/taperecorder_pickup.ogg'
|
||||
drop_sound = 'sound/items/handling/taperecorder_drop.ogg'
|
||||
value = 125 // Mobs that drop this are fairly dangerous, so let's give it some value
|
||||
|
||||
/obj/item/salvage/loot/dogtags
|
||||
name = "dog tags"
|
||||
desc = "Dog tags belonging to an unnamed soldier or mercenary. Someone is likely willing to pay good credits to see them returned."
|
||||
icon_state = "dogtag"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
/obj/item/salvage/loot/dogtags/officer
|
||||
name = "officer's dog tags"
|
||||
desc = "Dog tags belonging to an unnamed high-ranking soldier or mercenary. Someone is likely willing to pay good credits to see them returned."
|
||||
icon_state = "dogtag_officer"
|
||||
value = 250
|
||||
|
||||
/obj/item/salvage/loot/dogtags/captain
|
||||
name = "captain's dog tags"
|
||||
desc = "Dog tags belonging to an unnamed captain of a soldier or mercenary group. Someone is likely willing to pay good credits to see them returned."
|
||||
value = 400
|
||||
|
||||
Reference in New Issue
Block a user