From 4d61487f9bddd8906cac877b39fbf60ce9abfbea Mon Sep 17 00:00:00 2001 From: Aquilar <20759278+Aquilar@users.noreply.github.com> Date: Thu, 16 Jan 2020 13:56:12 +0800 Subject: [PATCH] This commit changes armour values of existing sec gear and adds armour values to some of the plasmamen helmets so they in line with everything else. Lowers the protective values of the security beret to be line with the security cap, also removes bomb protection from both. Lower the protective values for the security winter coat to be in line with the security security. (no more power gaming with custom load outs) Adds armour values to the following plasmamen helmets so they not unnecessarily held back in those jobs; mining, hop, captain, security and blueshield. Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com> --- code/modules/clothing/head/jobs.dm | 6 +++--- code/modules/clothing/head/soft_caps.dm | 8 ++++---- code/modules/clothing/suits/miscellaneous.dm | 2 +- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm index 993f2050b51..2376b2c36f5 100644 --- a/code/modules/clothing/head/jobs.dm +++ b/code/modules/clothing/head/jobs.dm @@ -100,7 +100,7 @@ name = "head of security cap" desc = "The robust standard-issue cap of the Head of Security. For showing the officers who's in charge." icon_state = "hoscap" - armor = list("melee" = 40, "bullet" = 30, "laser" = 25, "energy" = 10, "bomb" = 25, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 60) + armor = list("melee" = 40, "bullet" = 30, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 10, "rad" = 0, "fire" = 50, "acid" = 60) strip_delay = 80 /obj/item/clothing/head/HoS/beret @@ -121,14 +121,14 @@ desc = "A red cap with an old-fashioned badge on the front for establishing that you are, in fact, the law." icon_state = "customshelm" item_state = "customshelm" - armor = list("melee" = 40, "bullet" = 30, "laser" = 30,"energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 50) + armor = list("melee" = 30, "bullet" = 25, "laser" = 25,"energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 50) strip_delay = 60 /obj/item/clothing/head/beret/sec name = "security beret" desc = "A beret with the security insignia emblazoned on it. For officers that are more inclined towards style than safety." icon_state = "beret_officer" - armor = list("melee" = 40, "bullet" = 30, "laser" = 30,"energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 50) + armor = list("melee" = 30, "bullet" = 25, "laser" = 25,"energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 50) strip_delay = 60 dog_fashion = null diff --git a/code/modules/clothing/head/soft_caps.dm b/code/modules/clothing/head/soft_caps.dm index 456372006c6..7aae8eac5ab 100644 --- a/code/modules/clothing/head/soft_caps.dm +++ b/code/modules/clothing/head/soft_caps.dm @@ -104,16 +104,16 @@ /obj/item/clothing/head/soft/sec name = "security cap" - desc = "It's a baseball hat in tasteful red colour." + desc = "It's baseball hat in tasteful red colour." icon_state = "secsoft" item_color = "sec" - armor = list("melee" = 30, "bullet" = 25, "laser" = 25, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 50) + armor = list("melee" = 30, "bullet" = 25, "laser" = 25, "energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 50) strip_delay = 60 dog_fashion = null /obj/item/clothing/head/soft/sec/corp name = "corporate security cap" - desc = "It's a baseball hat in corporate colours." + desc = "It's baseball hat in corpotate colours." icon_state = "corpsoft" item_color = "corp" @@ -129,4 +129,4 @@ desc = "A soft cap worn by marines of the Sol Federation. The insignia signifies the wearer bears the rank of a Lieutenant." icon_state = "solgovcsoft" item_color = "solgovc" - dog_fashion = null + dog_fashion = null \ No newline at end of file diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index 72f403dfbf3..40e9d5df3b3 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -383,7 +383,7 @@ name = "security winter coat" icon_state = "wintercoat_sec" item_state = "coatsecurity" - armor = list("melee" = 25, "bullet" = 15, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 45) + armor = list("melee" = 15, "bullet" = 10, "laser" = 15, "energy" = 5, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 30, "acid" = 30) allowed = list(/obj/item/gun/energy, /obj/item/reagent_containers/spray/pepper, /obj/item/gun/projectile, /obj/item/ammo_box, /obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/restraints/handcuffs, /obj/item/flashlight/seclite, /obj/item/melee/classic_baton/telescopic) hoodtype = /obj/item/clothing/head/hooded/winterhood/security