diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/terror_ai.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/terror_ai.dm index 06c9da9bb55..8ae7be03b0f 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/terror_ai.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/terror_ai.dm @@ -99,7 +99,7 @@ /mob/living/simple_animal/hostile/poison/terror_spider/handle_automated_movement() // Putting the main terror spider AI code in handle_automated_movement() rather than handle_automated_action() ensures it will still run when the spider AIStatus == AI_IDLE // This is necessary for the terror spiders in the away mission to work properly. - if(stat || ckey || AIStatus != AI_IDLE) + if(AIStatus != AI_IDLE) return if(!target) var/my_ventcrawl_freq = freq_ventcrawl_idle