dayum dats defined

This commit is contained in:
Purpose
2018-10-08 22:48:00 +01:00
parent 3a8c6e4732
commit 4d7dd5a6c9
47 changed files with 71 additions and 66 deletions
+1 -1
View File
@@ -5,7 +5,7 @@
density = 0
anchored = 1
status_flags = GODMODE // You can't damage it.
mouse_opacity = 0
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
see_in_dark = 7
invisibility = 101 // No one can see us
sight = SEE_SELF
@@ -13,7 +13,7 @@
if(!O)
return 0
O.mouse_opacity = 2
O.mouse_opacity = MOUSE_OPACITY_OPAQUE
if(client)
client.screen -= O
@@ -40,10 +40,10 @@
/obj/item/robot_module/proc/fix_modules()
for(var/obj/item/I in modules)
I.flags |= NODROP
I.mouse_opacity = 2
I.mouse_opacity = MOUSE_OPACITY_OPAQUE
if(emag)
emag.flags |= NODROP
emag.mouse_opacity = 2
emag.mouse_opacity = MOUSE_OPACITY_OPAQUE
/obj/item/robot_module/proc/respawn_consumable(mob/living/silicon/robot/R)
if(!stacktypes || !stacktypes.len)
@@ -31,7 +31,7 @@
move_to_delay = 0
obj_damage = 0
environment_smash = 0
mouse_opacity = 2
mouse_opacity = MOUSE_OPACITY_OPAQUE
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
flying = 1
search_objects = 1 //have to find those plant trays!
@@ -48,7 +48,7 @@ Difficulty: Medium
elimination = 1
idle_vision_range = 13
appearance_flags = 0
mouse_opacity = 1
mouse_opacity = MOUSE_OPACITY_ICON
stat_attack = 1 // Overriden from /tg/ - otherwise Legion starts chasing its minions
/mob/living/simple_animal/hostile/megafauna/legion/New()
@@ -41,7 +41,7 @@
anchored = TRUE
mob_size = MOB_SIZE_LARGE
layer = MOB_LAYER + 0.5 //Looks weird with them slipping under mineral walls and cameras and shit otherwise
mouse_opacity = 2 // Easier to click on in melee, they're giant targets anyway
mouse_opacity = MOUSE_OPACITY_OPAQUE // Easier to click on in melee, they're giant targets anyway
/mob/living/simple_animal/hostile/megafauna/Destroy()
QDEL_NULL(internal_gps)
@@ -7,7 +7,7 @@
icon_aggro = "Hivelord_alert"
icon_dead = "Hivelord_dead"
icon_gib = "syndicate_gib"
mouse_opacity = 2
mouse_opacity = MOUSE_OPACITY_OPAQUE
move_to_delay = 14
ranged = 1
vision_range = 5
@@ -50,7 +50,7 @@
. = ..(gibbed)
if(!.)
return FALSE
mouse_opacity = 1
mouse_opacity = MOUSE_OPACITY_ICON
/obj/item/organ/internal/hivelord_core
name = "hivelord remains"
@@ -135,7 +135,7 @@
icon_aggro = "Hivelordbrood"
icon_dead = "Hivelordbrood"
icon_gib = "syndicate_gib"
mouse_opacity = 2
mouse_opacity = MOUSE_OPACITY_OPAQUE
move_to_delay = 1
friendly = "buzzes near"
vision_range = 10
@@ -116,7 +116,7 @@
icon_dead = "Goliath_dead"
icon_gib = "syndicate_gib"
attack_sound = 'sound/weapons/punch4.ogg'
mouse_opacity = 2
mouse_opacity = MOUSE_OPACITY_OPAQUE
move_to_delay = 40
ranged = 1
ranged_cooldown = 2 //By default, start the Goliath with his cooldown off so that people can run away quickly on first sight
@@ -22,7 +22,7 @@
faction = list("mushroom")
environment_smash = 0
stat_attack = 2
mouse_opacity = 1
mouse_opacity = MOUSE_OPACITY_ICON
speed = 1
ventcrawler = 2
robust_searching = 1
@@ -32,7 +32,7 @@
/obj/effect/ebeam/vine
name = "thick vine"
mouse_opacity = 1
mouse_opacity = MOUSE_OPACITY_ICON
desc = "A thick vine, painful to the touch."