diff --git a/code/game/objects/items/weapons/storage/secure.dm b/code/game/objects/items/weapons/storage/secure.dm index 54231db8c40..cafaa09c170 100644 --- a/code/game/objects/items/weapons/storage/secure.dm +++ b/code/game/objects/items/weapons/storage/secure.dm @@ -42,7 +42,7 @@ user.show_message("You [open ? "open" : "close"] the service panel.", 1) return - if((istype(W, /obj/item/device/multitool)) && (open == 1)&& (!l_hacking)) + if((istype(W, /obj/item/device/multitool)) && (open == 1) && (!l_hacking)) user.show_message("Now attempting to reset internal memory, please hold.", 1) l_hacking = 1 if(do_after(usr, 100, target = src)) @@ -177,7 +177,7 @@ item_state = "sec-case" flags = CONDUCT hitsound = "swing_hit" - force = 8.0 + force = 8 throw_speed = 2 throw_range = 4 w_class = 4 @@ -187,8 +187,8 @@ /obj/item/weapon/storage/secure/briefcase/New() ..() - new /obj/item/weapon/paper(src) - new /obj/item/weapon/pen(src) + handle_item_insertion(new /obj/item/weapon/paper, 1) + handle_item_insertion(new /obj/item/weapon/pen, 1) /obj/item/weapon/storage/secure/briefcase/attack_hand(mob/user as mob) if((loc == user) && (locked == 1)) @@ -209,7 +209,7 @@ //Syndie variant of Secure Briefcase. Contains space cash, slightly more robust. /obj/item/weapon/storage/secure/briefcase/syndie - force = 15.0 + force = 15 /obj/item/weapon/storage/secure/briefcase/syndie/New() for(var/i = 0, i < storage_slots - 2, i++)