diff --git a/code/game/objects/items/weapons/storage/secure.dm b/code/game/objects/items/weapons/storage/secure.dm
index 54231db8c40..cafaa09c170 100644
--- a/code/game/objects/items/weapons/storage/secure.dm
+++ b/code/game/objects/items/weapons/storage/secure.dm
@@ -42,7 +42,7 @@
user.show_message("You [open ? "open" : "close"] the service panel.", 1)
return
- if((istype(W, /obj/item/device/multitool)) && (open == 1)&& (!l_hacking))
+ if((istype(W, /obj/item/device/multitool)) && (open == 1) && (!l_hacking))
user.show_message("Now attempting to reset internal memory, please hold.", 1)
l_hacking = 1
if(do_after(usr, 100, target = src))
@@ -177,7 +177,7 @@
item_state = "sec-case"
flags = CONDUCT
hitsound = "swing_hit"
- force = 8.0
+ force = 8
throw_speed = 2
throw_range = 4
w_class = 4
@@ -187,8 +187,8 @@
/obj/item/weapon/storage/secure/briefcase/New()
..()
- new /obj/item/weapon/paper(src)
- new /obj/item/weapon/pen(src)
+ handle_item_insertion(new /obj/item/weapon/paper, 1)
+ handle_item_insertion(new /obj/item/weapon/pen, 1)
/obj/item/weapon/storage/secure/briefcase/attack_hand(mob/user as mob)
if((loc == user) && (locked == 1))
@@ -209,7 +209,7 @@
//Syndie variant of Secure Briefcase. Contains space cash, slightly more robust.
/obj/item/weapon/storage/secure/briefcase/syndie
- force = 15.0
+ force = 15
/obj/item/weapon/storage/secure/briefcase/syndie/New()
for(var/i = 0, i < storage_slots - 2, i++)