Juggernauts no longer take damage from punching.

Juggernauts are no longer able to be grabbed (and therefore choked or thrown)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3112 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
kortgstation@gmail.com
2012-02-12 16:26:28 +00:00
parent a07cd4220d
commit 4de92c42e6
2 changed files with 4 additions and 1 deletions
+2 -1
View File
@@ -11,7 +11,8 @@
emote_hear = list("wails","screeches")
response_help = "thinks better of touching"
response_disarm = "flails at"
response_harm = "punches the"
response_harm = "harmlessly punches the"
harm_intent_damage = 0
melee_damage_lower = 15
melee_damage_upper = 30
attacktext = "smashes their armoured gauntlet into"
+2
View File
@@ -234,6 +234,8 @@
if ("grab")
if (M == src)
return
if (nopush)
return
var/obj/item/weapon/grab/G = new /obj/item/weapon/grab( M )
G.assailant = M
if (M.hand)