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Juggernauts no longer take damage from punching.
Juggernauts are no longer able to be grabbed (and therefore choked or thrown) git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3112 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -11,7 +11,8 @@
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emote_hear = list("wails","screeches")
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response_help = "thinks better of touching"
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response_disarm = "flails at"
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response_harm = "punches the"
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response_harm = "harmlessly punches the"
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harm_intent_damage = 0
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melee_damage_lower = 15
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melee_damage_upper = 30
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attacktext = "smashes their armoured gauntlet into"
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@@ -234,6 +234,8 @@
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if ("grab")
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if (M == src)
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return
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if (nopush)
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return
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var/obj/item/weapon/grab/G = new /obj/item/weapon/grab( M )
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G.assailant = M
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if (M.hand)
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