Merge pull request #15139 from SabreML/rainbow-gibs

Species Gib Colours
This commit is contained in:
Fox McCloud
2021-07-26 15:18:32 -04:00
committed by GitHub
2 changed files with 52 additions and 27 deletions
+44 -27
View File
@@ -1,8 +1,8 @@
/proc/gibs(atom/location, datum/dna/MobDNA) //CARN MARKER
new /obj/effect/gibspawner/generic(get_turf(location), MobDNA)
/proc/gibs(atom/location, datum/dna/mob_dna) //CARN MARKER
new /obj/effect/gibspawner/generic(get_turf(location), mob_dna)
/proc/hgibs(atom/location, datum/dna/MobDNA)
new /obj/effect/gibspawner/human(get_turf(location), MobDNA)
/proc/hgibs(atom/location, datum/dna/mob_dna)
new /obj/effect/gibspawner/human(get_turf(location), mob_dna)
/proc/xgibs(atom/location)
new /obj/effect/gibspawner/xeno(get_turf(location))
@@ -16,38 +16,55 @@
var/list/gibamounts = list()
var/list/gibdirections = list() //of lists
/obj/effect/gibspawner/New(location, datum/dna/MobDNA)
/obj/effect/gibspawner/Initialize(mapload, datum/dna/mob_dna)
..()
ASSERT(length(gibtypes) == length(gibamounts))
ASSERT(length(gibamounts) == length(gibdirections))
if(istype(loc,/turf)) //basically if a badmin spawns it
Gib(loc, MobDNA)
if(isturf(loc))
spawn_gibs(loc, mob_dna)
/obj/effect/gibspawner/proc/Gib(atom/location, datum/dna/MobDNA = null)
if(gibtypes.len != gibamounts.len || gibamounts.len != gibdirections.len)
to_chat(world, "<span class='warning'>Gib list length mismatch!</span>")
return
return INITIALIZE_HINT_QDEL // qdel once done
/**
* Spawns the gibs (and sparks if applicable) from the gib spawner.
*
* Arguments:
* * location - The position to spawn the gibs on.
* * mob_dna - The [/datum/dna] controlling the blood DNA and colour of the gibs.
*/
/obj/effect/gibspawner/proc/spawn_gibs(atom/location, datum/dna/mob_dna)
var/obj/effect/decal/cleanable/blood/gibs/gib = null
if(sparks)
do_sparks(2, 1, location)
for(var/i = 1, i<= gibtypes.len, i++)
if(gibamounts[i])
for(var/j = 1, j<= gibamounts[i], j++)
var/gibType = gibtypes[i]
gib = new gibType(location)
for(var/gibtype in 1 to length(gibtypes))
if(!gibamounts[gibtype])
continue
for(var/I in 1 to gibamounts[gibtype])
var/gib_type = gibtypes[gibtype]
gib = new gib_type(location)
gib_dna(gib, mob_dna)
gib.blood_DNA = list()
if(MobDNA)
gib.blood_DNA[MobDNA.unique_enzymes] = MobDNA.blood_type
else if(istype(src, /obj/effect/gibspawner/xeno))
gib.blood_DNA["UNKNOWN DNA"] = "X*"
else if(istype(src, /obj/effect/gibspawner/human)) // Probably a monkey
gib.blood_DNA["Non-human DNA"] = "A+"
var/list/directions = gibdirections[i]
if(directions.len)
gib.streak(directions)
var/list/directions = gibdirections[gibtype]
if(length(directions))
gib.streak(directions)
qdel(src)
/**
* Assigns DNA and blood colour to mob gibs.
*
* Returns FALSE if there was no DNA data to transfer to the gibs, and TRUE if there was.
* Arguments:
* * gib - The [/obj/effect/decal/cleanable/blood/gibs] that is being edited.
* * mob_dna - The [/datum/dna] which is being transferred onto the gib.
*/
/obj/effect/gibspawner/proc/gib_dna(obj/effect/decal/cleanable/blood/gibs/gib, datum/dna/mob_dna)
if(!mob_dna)
return FALSE
gib.basecolor = mob_dna.species.blood_color
gib.update_icon()
gib.blood_DNA[mob_dna.unique_enzymes] = mob_dna.blood_type
return TRUE
@@ -15,6 +15,10 @@
gibamounts[6] = pick(0,1,2)
..()
/obj/effect/gibspawner/human/gib_dna(obj/effect/decal/cleanable/blood/gibs/gib, datum/dna/mob_dna)
if(!..()) // Probably admin spawned
gib.blood_DNA["Non-human DNA"] = "A+"
/obj/effect/gibspawner/xeno
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/xeno/up,/obj/effect/decal/cleanable/blood/gibs/xeno/down,/obj/effect/decal/cleanable/blood/gibs/xeno,/obj/effect/decal/cleanable/blood/gibs/xeno,/obj/effect/decal/cleanable/blood/gibs/xeno/body,/obj/effect/decal/cleanable/blood/gibs/xeno/limb,/obj/effect/decal/cleanable/blood/gibs/xeno/core)
gibamounts = list(1,1,1,1,1,1,1)
@@ -24,6 +28,10 @@
gibamounts[6] = pick(0,1,2)
..()
/obj/effect/gibspawner/xeno/gib_dna(obj/effect/decal/cleanable/blood/gibs/gib, datum/dna/mob_dna)
if(!..())
gib.blood_DNA["UNKNOWN DNA"] = "X*"
/obj/effect/gibspawner/robot
sparks = 1
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/robot/up,/obj/effect/decal/cleanable/blood/gibs/robot/down,/obj/effect/decal/cleanable/blood/gibs/robot,/obj/effect/decal/cleanable/blood/gibs/robot,/obj/effect/decal/cleanable/blood/gibs/robot,/obj/effect/decal/cleanable/blood/gibs/robot/limb)