diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 442a9d32346..12e8d071136 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -1048,6 +1048,8 @@ var/list/slot_equipment_priority = list( \ else lying = pick(90, 270) //180 looks like shit since BYOND inverts rather than turns in that case else if(stunned) + drop_l_hand() + drop_r_hand() canmove = 0 else lying = 0 @@ -1081,6 +1083,8 @@ var/list/slot_equipment_priority = list( \ lying = 90 canmove = 0 else if( stunned ) + drop_l_hand() + drop_r_hand() canmove = 0 else lying = 0