Crayons and Gloves

This commit is contained in:
Fox-McCloud
2015-03-06 21:40:57 -05:00
parent 73c957dc04
commit 4e4e7ae77f
36 changed files with 297 additions and 241 deletions
+13 -26
View File
@@ -1,36 +1,23 @@
/obj/effect/decal/cleanable/crayon
name = "rune"
desc = "A rune drawn in crayon."
icon = 'icons/obj/rune.dmi'
icon = 'icons/effects/crayondecal.dmi'
icon_state = "rune1"
layer = 2.1
anchored = 1
examine()
set src in view(2)
..()
return
/obj/effect/decal/cleanable/crayon/examine()
set src in view(2)
..()
return
New(location,main = "#FFFFFF",shade = "#000000",var/type = "rune")
..()
loc = location
/obj/effect/decal/cleanable/crayon/New(location, main = "#FFFFFF", var/type = "rune1", var/e_name = "rune")
..()
loc = location
name = type
desc = "A [type] drawn in crayon."
name = e_name
desc = "A [name] drawn in crayon."
switch(type)
if("rune")
type = "rune[rand(1,6)]"
if("graffiti")
type = pick("amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa")
var/icon/mainOverlay = new/icon('icons/effects/crayondecal.dmi',"[type]",2.1)
var/icon/shadeOverlay = new/icon('icons/effects/crayondecal.dmi',"[type]s",2.1)
mainOverlay.Blend(main,ICON_ADD)
shadeOverlay.Blend(shade,ICON_ADD)
overlays += mainOverlay
overlays += shadeOverlay
add_hiddenprint(usr)
icon_state = type
color = main